Anyone familiar with modding ompenmw (on linux/Steam Deck) that can help me out? This thing is being a pain in the ass.
I’ve got a couple simple mods to test- Better Heads, signpost replacer, just so I can load into the game quickly to see if they’re working. I’m pretty sure I’m following the instructions on Modding-OpenMW correctly-
download the mod, extract to Home/deck/games/etc.
copy that folder path in the file explorer
open openmw.cfg, add a line data=“(paste path from above)”
save file
Nothing happens. I have a test data file, and I’m pretty sure it’s the one I’m working on since I turned off the Tribunal and Bloodmoon .esm files in it, and they aren’t showing up at the end of the config file when I edit it. I load up the game and the signs/heads aren’t replaced, though. I’m stumped.
I wish the journal was more manageable on XSX. I forget things easily and paging through that thing is such a best with a controller. I’d love to play it for real instead if getting frustrated after an hour or two.
I loved the setting. It felt alien, and the scattered Imperial colonialism just added to that.
Then add the world full of unreliable narrators and heaps of mystery, and a main plot that directly forces you to engage with history and legend as an adventuring historian, exploring dangerous places to find out the real truth instead of the propaganda…
Well after getting more crashes than I could handle on MWSE, I finally made the jump I never thought I would across to OpenMW. Yeah there are some mods I miss, but playing with no crashes - ever - does go a long way.