Okay, who here can help me with D&D?
Somehow my kids have gotten fascinated with D&D despite never having played it. I played it a couple of times when I was a kid and had a decent time, but it was never super compelling for me. But after decades playing some fairly complex board games, I figured I could pick up the Starter Set, which I assumed would be “D&D for Dummies”, and get things rolling as DM/GM pretty quickly.
It seems like the world building stuff I can grok but trying to keep in mind all of the fiddly aspects of ability checks and attack rolls and the seventeen types of combat actions and difficult terrain and two-weapon fighting and opportunity attacks and saving throws makes my head spin. I’ve bounced off the rule book hard at least three times, so I figured (hoped?) they’d probably just forget about the whole thing after a while.
But now my daughter is making her own maps and lists of spells and weapons based on a box set of books I gave her when I thought this was more feasible. The amount of effort she’s putting into this on her own while longing to actually play is breaking my heart.
So, boots on and sleeves up. I’ve ordered the three core rule books, and I already have the Essentials Kit because the kids are keen on making their own characters. Now for the big question: What resources are out there to help with learning how to run the games? Not from a “How to make the world COME ALIVE!” perspective; there seems to be a plethora of such videos on YouTube, and, really, I feel like I can cover that pretty well. No, what I need is more of a pragmatic guide to getting your head around the logistics of the game. Or maybe the answer is you just have to memorize page after page after page of rules (please no)?