New Brink screens

Delayed to Fall 2010.

Another two part video on G4 with more gameplay:

http://g4tv.com/videos/43026/Exclusive-Brink-Preview-Objective-Perspective-Part-1/
http://g4tv.com/videos/43027/Exclusive-Brink-Preview-Objective-Perspective-Part-2/

Or these are real shots, but sub-sampled from some ridiculously high resolution that no actual computer could ever play at real-time in (a la Unreal Tournament III).

All the anti-aliasing in the world can’t add detail, these shots look sub-sampled

New (cinematic) trailer: http://www.rockpapershotgun.com/2010/03/12/i-spy-a-brink-trailer/

I have to say I like the look of the game. If they can make something as good as ET with the customization options they talked about, this could be very cool.

I’m not interested in the new cinematic, but if they can streamline the ET gameplay just a bit without dumbing it down, this has a shot for my GoTY.

That poor dev has to be the worst shot I’ve ever seen trying to play an FPS. I hope he isn’t too humiliated.

So i was looking at the last video from Ign of the game, and while the visual character customization is excellent, and also it seems it will fully feature gameplay customization (lots of weapons, weapon mods, unlocking abilities, choosing light, medium, heavy body frame), the game itself looked… pre-alpha, with <30fps framerate, weak animations, and also bits of underwhelming gunplay.

I haven’t seen anything new come from E3 2010. Did they have any presence there?

Game delayed until Spring 2011. My interest fell off the table. Splash Damage is following up on ETQW with another game likely bloated by feature creep. Too bad, because the multiplayer model it adheres to (RtCW/W:ET/ETQW) is by far my favorite

Supposedly it was even on the floor, but I haven’t seen anything other than the stage shows

Here’s a video of their demo:

Thanks mono.

Hmmm… pushed back past the holidays to spring 2011. Still looking forward to it, but I guess I’ll get more excited in a few months.

I played it for half an hour in the Bethesda booth and man, I’m excited about this game. It’s like Unreal Tournament meets TF2 with experience points.

The customization is intense and the combat is really fun.

Stop, Jason, you’re just making the delay more painful. :(

So this was pushed back to 2011, along with Portal 2. Vanquish is supposed to be out this October, but, as with Bayonetta last year, I expect it to get pushed back once the big franchise shooters start releasing.

2010 is all out of shooters for me to anticipate. :(

New trailer. The weapon models look awesome.

I’m still very excited for this. The new dev diary about the sound engineering is balls awesome.

http://brinkthegame.com/community/blogs/detail/?id=6

Another area that I wanted to explore was the difference in sound when you use iron-sight to fire a weapon from your shoulder as opposed to firing it from the hip.

Previously, games have just played the same sound, but it doesn’t make any sense that your weapon sounds exactly the same whether there’s half the distance between it and your ear, or not. If your ear is that much closer to the internal workings of the weapon and the bulk of the weapon itself is partly occluding the muzzle blast, it sounds different in real life and should in-game too.

With that in mind, we specifically recorded weapons with clear, chunky, clunky operating noises (those heavier WWII-era weapons shone in this regard) and also several silenced and suppressed weapons such as the Stechkin APS, L34A1 Sterling SMG and De Lisle carbine. These unadorned cocking, loading, trigger/hammer and ejecting operating sounds gave me the basis for an entire second range of iron-sighted sounds for each weapon, which feel distinctly more mechanical and “closer to the inner workings” than their hip-shooting counterparts.

So Excited. The people what brought us the Enemy Territory series deserves their due.

Is a nice point to tell potential reviewers “we have a lot of weapons here on the office”.

Official release date on May 17 in NA and May 20 in Europe. Linky to press release below.

http://www.splashdamage.com/content/bethesda-softworks-announces-blockbuster-2011-video-game-lineup

This year will be very good for me, in multiplayer: Brink, Red Orchestra 2, Battlefield 3.

But what the hell, May 17. That date is reserved for The Witcher 2!