I suppose all of you? missed the part where I said that I don’t agree (or at least meant to say) with NMA (or most the members there) about everything. I also don’t treat Fallout games the next best thing since sliced bread. I have fought a very hard and very long battle (and some times futile to) to defend Bethesda making Fallout 3 not turnbased and isometric since I do think that this matter little in regards to how the overall game’s story is presented and how well the game is written.
On the subject of exploding cars. Yes, they might be funny. But I feel a lecture coming on from my old high school physics teacher who would have said that only fission (cells) would explode. That’s why the nuclear bombs explode. Thing in Fallout (games) are powered by nuclear fusion cells and that’s another matter. (Remember the cold fusion debacle almost two centuries ago, I think?) But that’s not the worst thing about this whole thing. The worst, to me, is the Fatman, not because it is a ridiculous weapon or anything, but because if trivializes and demeans the use of (small) atom bombs in the game: Have an enemy you can’t beat? Throw a nuclear bomb through the nuclear rocket launcher (the fatman) at him. Growing up in the shadow of the cold war, the nuclear threat of extinction were very real; I just don’t think you should be able to throw nuclear weapons around like this - just as if it were just another type of weapon. On that, I do agree with much of the NMA crowd.
That Polish guy who did an editorial has mentioned (which was new to me) that the Fatman actually is built upon some testing that the US military did back in the late 1950’s/early 1960’s with a weapon called Davy Crocket which sort of were a forerunner for this portable nuclear bomb launcher. Todd continues to call it a catapult; yet to me it seems more like a bazooka type thing. The basis for such a weapon existing in the Fallout universe certainly is there, and one could argue that in the more than 200+ years that have gone since 1950 and 2250, the military would have perfected this rocket launcher to be used as bazooka sort of thing that could fire (small) nuclear bombs.
As for the previews, I liked what I saw; I especially liked the one of 1 UP.
(you can go to the bethblog.com to see for yourselves…) Here it was clear that Todd H. was relaxed among friends, and gave a very relaxed laid-back presentation of this new game called Fallout 3. I liked that your skills decide how well you can hack e.g. turrets in the game or what weapons you can build. Strangely enough, I also sort of liked the combat - sort of. I’m still unsure about VATS, though - mostly because I’m a wuzz ;) I can’t stand seeing all that blood and such nor can I stand seeing every single enemy in the game being hit in the bullet time that is Max Payne’s. (or do this only happen if you have the bloody mess perk?)
I this preview (1UP’s) Todd H. also mentioned they had made a new perk called ‘learning to use power armor’ or something like that. They did this since they know many players would just head for the Power Armour very early on in the game — with this, they can still do this, but they need to take this perk to be better at moving in the armour, and using it. Very nifty, I find. I do think that most of the NMA members think this is at least a little suspicios. I like it, though.
I also liked that the game checks your speech skills when you talk to someone; one of the previewers told the Sheriff about Mr. Burke and Mr. Burke is now coming after him (or rather the character in the game, he’s playing, but you know what I mean, I hope ;) ).
Todd H. also got a lot of flack over at the NMA forums for saying that
‘we assumme you haven’t played any of the first two games’ which in the context fits perfectly fine, since you really can’t expect new players (to the series?) to have played the first two games.
Anywho, over on the BGSF Fallout forums there is a very heated discussion going on about whether or not a Teddy Bear will get your head ripped of if fired with a high enough velocity. I don’t understand much of it, though, since I’m not a science person, but I do think this could be a pretty good discussion for a physics class, though.
As for beating a dead horse? why is it talking when or if it dead? It it zome kind of zombie horse maybe? or maybe even a ghoul(ish) horse of some king?? More, seriously, though, in moving the setting East, Bethesda could just have re-named the game to something like Fallout: (subtitle here) and most NMA people would have been fine with it, I think. I know I would.
At the end of the day, it is still Bethesda’s call…