Tanks was referencing a fairly infamous NMA post where one of the resident losers claimed his girlfriend maligned the Fallout franchise in some manner, and he backhanded her for it. No, really. He wasn’t making a joke.
Link or it didn’t happen.
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Lh_owon
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Holy crap. I mean what the fuck? All I can say to that is

SHOOT HIM IN THE FIRE HYDRANT
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In the interests of limiting the NMA rage, I remember reading somewhere that guy was known for making silly posts or some such, so when taken out of the context of previous experience with 'em it just looks crazy.
Unfortunately that I couldn’t kick up as the first hit on Google so I’m too lazy to look for it.
And you forgot to show the next posts screaming at the guy. He was banned too, no doubt he was a troll from the SA or here trying to cause some confusion.
Anyway here are a few pics from the game, now online.
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I wonder about that Mr. Handy VS Cockroaches picture. Is it a different vault, and if not, how did giant roaches get into 101?
God, now I’m sorry I asked.
Kalle
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Yeah, it was totally out of character for someone on NMA to do something like that, it must have been a sneaky infiltrating spy!
So what did you guys do to the people who claimed Jeff Green had Bethesda’s cum on his face?

sweet, we’re back to talking about NMA.
Congratulations, you just directed me to the first thing I’m going to hate about Fallout 3. I don’t understand why RPG devs constantly put giant bugs in their games. Who likes them? Who actually enjoys a game world filled with massive insects?
Are you serious…?
You don’t remember radscorpians or giant praying mantis or giant ants?
Sorry, I should clarify: yes I remember those, but giant cockroaches are the worst of all. I actually think that on the giant bug scale, mantises (mantii?) and scorpions are ok because they’re kind of like monsters anyway and perhaps also because you (or at least I) do not often encounter either of them in real life, ants are relatively inoffensive, spiders are skeevy and cockroaches are the skeeviest. Basically, I hate spiders and cockroaches in real life, and I think that’s fairly common, so I don’t know why producers of entertainment media seem to think that I would enjoy voluntarily encountering giant versions of them in a virtual world.
Fallout Tactics did have giant cockroaches, and they were pretty awful. They were one of the reasons I stopped playing the single-player campaign of that game.
I think you’re expecting a bit much in hoping that game designers will tiptoe around your brand of insect phobias. At least with the “no giant bugs” line you had consistency. Stupid consistency, but it was something.
It’s Fallout, and giant mutated bugs are part of the deal. I can’t think of anything more appropriate than cockroaches in a post-nuclear environment.
Yeah and they were my least favorite enemies. :(
But there is more than one vault in the game. One of the previews even gave a little detail on one of them.
Vault 106 for example, http://fallout.wikia.com/wiki/Vault_106
Vault 106 is one of the Vault-Tec Vaults. As part of the Vault Experiment, psychoactive drugs were released into the air filtration system 10 days after the Door was sealed. This Vault is located somewhere in the Capital Wasteland. 200 years after the Great War, in 2277, it appears to be rusted and filled with water.
Take it as a game first, though, and ignore issues that might have come up from the original entries to the series.
It’s been a long time since Fallout 2, and I think for the most part there’s a bit of weariness over encountering enemies like ‘Giant Rat’ or ‘Giant Crab’.
I don’t have a problem with the cockroaches, as they fit in particularly well in a post-apocalyptic landscape. But I can definitely appreciate someone wincing at the notion of too much focus on fighting Biggie-Sized pests. Hopefully they’ll be relatively rare, and mostly starting point EXP-fodder.
Yeah, that I can see. I guess it will depend on how they tie into the combat system, and whether they can keep them lootable in meaningful ways.
Hopefully the animal friend perk makes a return.
Hey, my line is still “no giant bugs;” that hierarchy is just how things bother me personally, but I don’t really see what enjoyment anyone gets out of them.
As for it being a natural extension of the setting: maybe? I dunno, I didn’t even think of it that way because giant cockroaches are in tons of games that don’t take place in an irradiated wasteland.