Does ANYONE know how to define hardcore? The meaning changes all the time. I generally take it to be the ones who play a lot of games, or the ones who play a lot of one game.
They seem to be making Fallout 3 for their own definition of hardcore gamer, which isn’t the latter category, at least.
As with everything, I won’t know if this game is good or bad until I have actually played it. Some previews are not encouraging, though.
like the eurogamer one eh. It’s gonna rock, but will have its rough edges and flaws. looking forward to it.
I think hardcore gamers are people who play a lot of complicated games (ie not diner dash).
Also, when Fallout 3 comes out, if it’s anything like Oblivion (which it seems to be extremely similar to), I will be the latter type of hardcore gamer and play nothing but this game for a month.
Kunikos
3244
Fancy state-machines. They’re about as smart as a traffic light.
Foxstab
3245
Hardcore GAME, not gameR, GAME.
A hardcore gameR will be someone who play hardcore GAMEs.
Good job, now define hardcore game.
KiloOhm
3247
(my defs)
Hardcore Gamer - someone who’s plays / knows / reads about a game more than ~2/3 of the general gamer audience.
Hardcore Game - a game that is so involved the vast majority of people who enjoy it are hardcore fans of the genre.
Yeah, see, we figured you just made a mistake when you wrote that. The quote from Howard said hardcore gameR. You changed the conversation, for no apparent reason.
A hardcore game is any game which depicts penetration. Duh.
Then I’m liking the direction Fallout is taking!
I realize that Foxstab manages to combine thamer’s grasp on reality with an intellect slightly lower than Draikin, so this is gonna be a tough sell here, but I’ll try.
How exactly is Halo not a hardcore game?
The matching system and the extensive ranking system see to it that the people who play it end up being the sorts of obsessive types that will put hours and hours into a game. It becomes like WoW grinding, but for shooters, and people end up loving it. Look at how long people played Halo 2 even after the X-Box 1 was cast off. That’s a hardcore audience and they’re playing a hardcore game.
Tankero
3252
I guess there are several ‘strata’ of hardcore. I wouldn’t call Halo, at least how I know the game, according to the complexity or involvement in the mechanics.
Those games that used to simulate thirty different gauges on a fictional bomber? The one that specified that it could run on Kerosene, if the need were to arise, but would require ‘in-flight adjustments’? Now THAT game was hardcore, according to that definition.
Fallout falls under that classification as well, but also under the “hundreds of hours of gameplay” definition.
The definition taught when I was in school, which I still think is one of the best, had a few specific things that make one a hardcore gamer. Hardcore gamers have a tendency to push to beat a game as rapidly as possible just to say “Yeah I beat that one already”, will get seriously competitive in multiplayer games to achieve either top ranks (bonuses levels whatever) or some form of recognition in game, and will play games that are unfair. Unfair being something as simple as “Hey, that guy killed me and I couldn’t see him.” Games with rules that aren’t all put out there are balanced toward the player. Far Cry would be very much hardcore, Puzzle Quest and Peggle not. Halo would qualify, because it’s not grandmothers and casual gamers generally getting it, it’s just not the extreme hardcore crowd pushing it like Ninja Gaiden.
There are more shades of grey now (Where does Shenmue go?), with movie tie-ins being so popular and games being more complex than even last year, but I think that’s still a pretty good line. When the game is unfair or doesn’t always give a player a chance to react, it’s hardcore gamer territory.
French weirdo Foxstab attempts to lecture American gamers about American games, film at never.
The rule we always used was “the hardcore gamer buys 2 or more games per month”.
So far this month I’ve bought Insaniquarium and the Sims 2 Ikea pack.
I’m pretty hardcore.
Generally a hardcore game is whatever game(s) you like that nobody else you know likes that you believe gives you the right to call yourself a hardcore gamer.
A Sega nerd (like myself) would consider games like Dragon Force, Shenmue, Burning Rangers, Panzer Dragoon Saga, and NiGHTS (although maybe not anymore now that there’s a Wii sequel) to be “hardcore games” because few people played them and that makes them games that only the “hardcore” group played.
A Halo expert will consider Halo and perhaps COD4 or other modern shooters to be “hardcore games” because they play them incessantly and to the exclusion of all else, and can probably best 99% of the player base on a regular basis. They play those games “hardcore” and are thus “hardcore gamers.” Halo, by the property of nerd commutation, is thus a “hardcore game.”
A PC gamer will probably consider large, time-consuming, complex games like Dominions 2, the Total War series, and perhaps Civilization and its ilk to be beyond the average gamer, and thus only “hardcore” players would be able to fully grasp and master the nuances of those titles. They are “hardcore games” because no casual player would be able to master them, nor would they necessarily be interested in doing so. Only the “hardcore” would be willing to invest the time and effort necessary to learn how to be a top-level player.
The term can be applied to so many different things in so many different ways that I consider it borderline meaningless at this point. The most consistent permutation seems to be Nintendo’s use of the term “core gamer,” which near as I can figure means “someone who owned a Gamecube.”
Pogo
3258
Did you seriously just fucking say “GG”?
Sarkus
3259
Apparently there is more than one . . .

A whole warhouse full of lifesize figures, for promotional purposes, according to NMA. And Halo 2 only managed a few lifesized figures.
Hmm.