Pfffft, you’re supposed to amp up your hand-to-hand skills and run around poking everything in the eye.

October 28, 2008

There was one where if you hit them in the torso, it’d take out about half the rib cage from the shoulder to the waist.

This gives you your answer, PC version, no less:

http://www.gamersglobal.com/news/1199

But to make this clear: the fighting no longer felt far too easy or flawed. As in Oblivion, opponents will run or swim towards you in order to reach you, or fight from afar when they have appropiate weapons. Some will throw grenades at you, others will fight you with poles or clubs.

Also, the Action Points still filled up pretty quickly, so running away from a Super Mutant for half a minute would replenish them to the maximum

I don’t know if half a minute is what I would describe as pretty quickly.

I believe the rate is also dependent on your agility.

Thanks, Grif. IGN has a new preview too.

wtf guys, why are you all back on topic all of a sudden? that aint right, not right at all!

So far the only apparent differences between the two games, besides the controls are that the PC version is slightly superior in the graphics department.

Paying more for the inferior version lol!
Take this console lovers!

Lame attempt to start controversy in this legendary thread again.

i don’t think the videos of F3 are showing an accurate description of how really the game plays out, in the videos they are “abusing” of the vats system, i think really is like the “bullet time” in FEAR or Max Payne, a rechargable special power you use habitually but not always, normal combat is like another fps, in real time.

So you can use it every 30 seconds. Not bad, that’s still 1-3 times in every firefight.

I think one previewer had pumped his agility attribute up and used it almost exclusively. With fast shot and other AP related perks I’m sure you could use nothing but VATS. I just wish you could disable the slow mo camera stuff.

All of these hands-on previews are starting to sound the same to me. If I were Bethesda’s marketing dude (and I’m not) I’d throttle back on the publicity for a while. The web has been flooded with enough previews over the last month that anyone who wants one will find six. And none of the recent previews have shown us more than one or two theretofore unseen details, trifles all.

I’d also blacklist the hacks at IGN, but that’s another matter.

Here’s a really interesting preview. Spoiler warning, it doesn’t tell you anything about the main quest, but it does spoil an extremely cool side quest.

That just sounds awesome.

I had to make myself stop reading it. It was sounding so awesome, I figured I’d want to see it in the game first.

Who keeps supplying crazy people in video games with pipes?

I blame Mario. I mean what else does he do with all those pipes he’s falling into or out of while he’s tripping on mushrooms?

I never understood that argument. For the average consumer who won’t have a supercharged PC, a console usually delivers better graphics and a smoother, easier, hassle-free experience. I’ll agree that the controls are worse on consoles, though.

My current PC is a laptop that chugs running STALKER.

So I’ll be paying more for ‘the version that works’.

… and no mods. :)

And I’ll be paying ten dollars to rent it, play it for two or three hours, get bored, jump my dude off a building, and then return it! Or not!