Man, that looks REALLY cool.

Oh how nice. Would be hilarious if you revisit somewhere where a nuke went off just to see a pile of dazed children in the crater.

Is it more or less humane to waste an entire town but leave its children as orphans in the wretched wasteland?

If the children are impervious to damage, why don’t they get together a child army to take out the super mutants? Hell, it should be an option to carry a child around as a shield to protect oneself from damage. Forget the power armor, just grab the nearest four year old. You could strap one on your chest, one for each leg, and a couple of babies on each arm.

This seems to miss the entire point of Achievements. Which is, y’know… to acknowledge that the player has achieved something. But they’ve become so irrevocably tied up in the GamerScore fetish culture that I suppose there’s no chance for a return to this ideal.

From what I’ve read, they aren’t “invulnerable” but are instead designed to run away from any action (and not be harmable during said action) and if you initiate it by attempting to harm a child, nearby adults who are flagged as “protectors” will bring down the thunder on your ass.

I can not for the life of me find a picture of the children/teddy bear army from Screamers. However, I did find a surprising amount of gay bear porn, and screaming orgasm straight porn. Sigh.

I think my Armor of Children theory still works under this system. It also has the bonus of drawing henchman to protect me when my enemies open fire.

While better than Oblivion, many of the Fallout NPC’s have bizarrely fugly faces. Why o why do so many npcs faces have a different color than their body color?

Plus, as they flail about trying to run away from the fight they’ll kick anyone that tries to get close to you.

It just gets better and better. I wonder if their terrified shrieks would provide some kind of bonus.

A friend of mine actually had an idea like this a while ago, but for robbing a bank. Cover yourself with babies, use the babies as hostages to get the money and as cover to get out. No one is going to try and take you down, they would forever be known as the guy that thought money was more important than a baby’s life.

We also need to custom-craft a child launcher. Fire one of those into the middle of an enemy camp, and bingo - auto support drop.

Achievements are used for a variety of things. Being able to see how far your friends have gotten in a game is one of them. Difficult feats are another. Multiplayer or singleplayer long term goals are another. There is no one right way to do achievements.

The policy is a maximum of 1000 points over a maximum of 50 achievements for full games and 200 points over a maximum of 12 achievements for XBLA games. Note the exception of The Orange Box which was allowed 99 achievements (but still 1000 points), likely because it was multiple games in one.

DLC for full games can give a maximum of 250 additional points, though I’m not aware of the number of extra achievements allowed. DLC for XBLA games I’m not sure on the additional points allowed, but at least Ticket to Ride added 3 achievements (but I think they were built-in to the original budget of 200 points).

Heck, you wouldn’t even have to use live babies. Just wear two carriers and stuff a recording in.

The escape from the Vault with Oblivion guards running after the PC and giant coackroches everywhere in the Vault was too much for me. I gave up on Fallout 3.

No, Nivea-man

FO3 gave up on YOU. You didn’t quit, it fired you.

And the internet implodes in 5…4…3…2…

I can has ban nao?

EDIT: "This message is hidden because Draikin is on your ignore list. " And my screen is cleansed.