Small guns were completely useless at the end of the game.
Gauss rifle!
And I think the g11e was pretty useful.
Sarkus
4842
No they aren’t. With the sniper rifle you can still be very effective at the end of FO2, as is also the case with a few other small arms weapons. You can increase the crit chance very high in the RPG’s. That isn’t possible in FOT.
Well, I won’t say Tactics is up there with JA2 (though, I think it has tighter visuals of course, it’s aged very well IMO) but I think Silent Storm isn’t that great. It was fun, up until the freaking Mechs came out and ruined the story. sigh
Grifman
4844
I’m not sure that that’s true. I believe the game has Gauss rifles which like in the original Fallout’s was a viable end game small gun. But I could be wrong as it’s been a long time.
While the main character you create receives enough experience to adopt some other skill later, the NPC’s that make up your squad don’t. In other words, the game forces you to drop and add squad members as you go and as the enemies ramp up and require you to adopt different weapon skills.
Ok, that’s definitely not true. In fact the opposite is true. Your original (and subsequently added ones until you fill out your squad) squadmates gain so much experience that they are better than any of the new people that come along. So even is you don’t like the people you started out with early on and want to try out some of the later ones that look interesting, you can’t. They just can’t keep up. I know because I kept all of my originally selected squadmates - no one else could measure up.
In terms of cost per bullet and skill investment, I believe the rifle and rifle pistol were exceptional for finesse/critical style players who like eye targeting. Could be just my tastes coming into play, though.
Ok, that’s definitely not true. In fact the opposite is true. Your original (and subsequently added ones until you fill out your squad) squadmates gain so much experience that they are better than any of the new people that come along. So even is you don’t like the people you started out with early on and want to try out some of the later ones that look interesting, you can’t. They just can’t keep up. I know because I kept all of my originally selected squadmates - no one else could measure up.
Exactly. I remember thinking that aspect had not worked…I would have preferred XP to be evenly allotted to all characters at the end of a level, and the new characters being brought up to speed when they joined. I hate late NPC syndrome in regular RPGs, and am not particularly fond of it in SRPGS. I understand people enjoy that, though, so whatever.
Sarkus
4846
That wasn’t my experience and others I’ve talked to about the game didn’t disagree with my assesment. They just felt it was fine that you swapped people out as you went. However, I only played the game through once so I can’t discount that your experience is possible.
It’s just straight math, like any other mostly interchangeable skill based RPG. You may not prioritize maximizing skills over mostly cosmetic variety, but that’s where the matter of taste comes in.
Al1
4848
I picked up FOT on Good Old Games and am playing through it right now. I’m not finding this to be the case. The only original squadmate I have at the 7th mission is Farsight and she’ll probably get the boot when a better sniper shows up.
Some recruits are better than others. I’m really regretting picking up Stoma, who’s a heck of a mule but worthless in combat.
i’m playing it through for the first time after buying it, god knows when, and the skill tag they give to folks totally nerf the players you pick up later pn. Mind you its awesome to have a reason to put point in to throwing and traps. I never did it in Falllout but, golly, its fun. it’s the perks. man.
I found the multiplayer of Fallout Tactics to be really fun while it lasted. The single player campaign eventually got on my nerves.
hong
4851
I liked FOT because it integrated real-time combat pretty well into the game. One thing I disliked about Jagged Alliance 2 was that it always switched you to turn-based mode whenever you encountered a bad guy, even if it was just a lone sentry. It got a bit jarring to have the flow of the game interrupted at irregular intervals so you could line up your shot, take him down, and keep going. In FOT by contrast, you could kill lone enemies without taking up too much time, only switching to TB for the big fights.
Also, it let you play your own mp3s instead of the supplied soundtrack. Rocking out to AC/DC, Cold Chisel and Hunters & Collectors while blasting super mutants was the shiznit.
Brendan
4852
It is definitely worth picking up if you enjoyed the tactical combat of Fallout.
If I recall correctly one of my squad members I finished the game with was with me in the first mission and the rest joined my team later.
I was disappointed by how the story resolved itself though. A typical case of an attempt at Falloutesque humour. (I always thought Fallout was at its best when it wasn’t trying to be funny.)
If you can get it cheap I suggest grabbing a copy and seeing for yourself.
Squee
4853
Yep. Even the real time combat worked decently enough. Only thing that really irritated me is that my save got corrupted near the end of the game and I never finished it. It was fairly buggy.
Well, and I was mildly irritated that it was pretty loosely connected to Fallout. But what the hell, it was pretty fun. I remember at one point I loaded up an APC with guys with desert eagles, since I was running out of ammo and that’s all I could buy. Drove around doing drive-bys on super mutants.
FOT has some neat levels, especially during the first half of the game. Worth picking up and playing for a few bucks, but don’t spend more than a split second feeling bad about it if you get tired of the game. Just move on.
hong
4855
Which ending did you get? IIRC FOT has at least three.
I miss the days when this thread was full of scary NMA people. Polite, informative discussion of FO3 related games is boring :P
Squee
4858
I can foam about how how stupid it is you can aim your minigun at specific body parts if you like.
Thanks, that actually made me laugh out loud.
Sarkus
4860
People may not care, but Knightshade Dragon, who runs GamingTrend, says Fallout 3 is very impressive so far, about 8 hours in.