I see that excuse has now extended to Obsidian’s crappy releases as well.
Forced deadlines are a shame, but these developers should really know better and not bite off more than they can chew.
Wow, I hope you work a judge Ito joke into your next post.
Pod
1663
Well, there are many open source improvments/remakes of many of these games. The problem, I suspect, with making a Fallout style RPG is simply time, or “man-hours”. Independent efforts might not have all the resources required to put a game like that out. Especially if it was released to day, where it simply must have the latest shadow-shading-blimp-mipped technology.
How many JRPG style games are released by independents? Shitty NES-clones aside?
Well, maybe - but it can’t results in anything worse than just producing games we don’t play. And something good might come of it. I don’t see the benefit of letting the IPs sink, though.
If Fallout 3 isn’t that great, it won’t be any loss against not having been made at all.
That’s true, i always say it myself when i play a russian/eastern europe game, they try a lot of times some kind of games bigger than they should with their budget. The result is obvious, buggish games with a lack of polish, and that’s it if you have luck.
Maybe to you, because you’re not a real Fallout fan. But to us real Fallout fans, we know that if Fallout 3 sucks (and we do indeed know that it will suck) it will travel back in time and shit on our heads as we try to enjoy the original games we so dearly love, thus killing our enjoyment of said games.
Duh!
Steampunk vampires versus the Horde of Elemental Evil?
It’s true. I’m actually an agent of Satan looking to destroy the memories of all loved games.
Just wait until EA obtains the XCOM license. Many Shubs and Zuuls will know what it is to be roasted in the depths of the Sloar that day, I can tell you!
to be honest with you, I’m probably in the same place. If it’s a good game, great. If it isn’t, I’ve still got my FO1/FO2 discs. I think a lot of them still have it in mind that this is going to be like some Phantom Menace type affair. From the things I’ve heard, it doesn’t sound like it will going to be that bad. My only real concern so far is that the combat looks dull.
can I pre-order this at gamestop?
Dull?! Hand-walking mutants charging at you with miniguns a-flying and legs a-sploding looks dull?!
There are a number of words I’d used to describe that, but certainly not dull.
I’d imagine it gets a little old after the 3rd or 4th time. Hopefully we start seeing Raiders + Slavers going gooey soon.
Hopefully floating sideways, or maybe even backwards - just to mix it up a bit.
Right, because in the original Fallout games, you killed a unique enemy with completely original attack animations every time you went into combat. Name me one RPG that could conform to this mandate of originality of yours.
errr… sorry if that’s the impression I gave. Guess I should have separated the thoughts better. 1. VATS is the part that looks dull to me. ---------------------------------------------------------- 2. I hope the next set of shots they release includes some human enemies going gooey.
I liked Mass Effect, but the enemies always seemed like they were wearily succumbing to the vapors rather than dying.
nlanza
1679
That maybe gives them a pass for the first time, but by the third game the fact that they weren’t in control of their deadlines really shouldn’t have been such a shock to them.
Cutting stupid dialogs and groin shots hurts a bit, but they better have the bullet boogie animation.