Not the only one, but if one of the few where it feels more like a pen&pager rpg game.
Oh, go ahead and argue with me that hacking the gun turrets to shoot Horrigan at the end of F2 somehow doesn’t count.
What turret?
Because, see, if it does, then you’re going to have to accept that your action A is actually actions A through [total number of ways you can kill something in the game], and that Action B is just one among the many - one that still doesn’t apply to the end of Fallout 2.
And…? Fallout 2 is not my saviour and prophet, you know. In fact, i was not speaking about Fallout 1, nor Fallout 2, nor Fallout 3. I was speaking how you is not in conflict to want various actions to choose, even if some are good and some are bad.
Or are you going to critize also the Bioware games?
Furthermore, Fallout 1 was a short, simplistic game compared to today’s tech. I take nothing away from the inspired decision to weave a very arduous but still possible path through it where no fighting is required, but Fallout 3 is expected to a much longer, more complex game.
Are you sure? I don’t know if Fallout 3 will be longer and more complex? Seems doubtful.
Lastly, again, why would anyone play these games and not kill stuff?
Dunno, i never did it. But sometimes i completed quest with violence and another quests with wits. You can use both, you don’t have to complete the game with only using A, or only using B.
Also, why does a game have to have the exact same options (as you put them) for every situation through an entire game?
It doesn’t have to, don’t put words on my mouth.
Shoehorning in a non-violent solution to every situation just to say you did it sounds to me like a waste of time and effort.
I didn’t say you have to shoehorn everything to everything. Again, don’t put words on my mouth.
Similarly, I always find it funny when NMA or other absurdly hardcore Fallout fans are harping on this matter while insisting that Troika should have been the ones to make F3 when their last game, Bloodlines, completely left you out in the cold in terms of trying to proceed through the game nonviolently. And yet you dudes still wish they were making this game. At least Bethesda is giving you a heads-up.
Sorry, but i am not a hardcore Fallout fan.