Arcade mode also has a much easier difficulty curve than story mode. Not sure if its in the demo though.

Wow! What an excellent game! I love it much more than when I played it last summer, or whenever that XNA demo was out.

The game is quite hard on Normal. And yet, even though I don’t normally appreciate that, this game is hitting that Ninja Gaiden nerve in me. I actually really enjoyed the fact that it’s very challenging.

Yeah, I think it’s just me. There was a time when I would have delighted in putting effort into getting the patterns down and mastering the attack and evade commands, but I don’t think I’ve got the attention span anymore. I wasn’t into Ninja Gaiden either, so it’s probably the same deal.

I know that it’s technically not an XBLA game, but I just to express my disappointment somewhere that the new Trivial Pursuit game that just came out doesn’t have online multiplayer. I’d love to back into Trivial Pursuit again over Xbox Live. I don’t really see the point of having same-room multiplayer for Trivial Pursuit. I’d much rather play the actual board game. It’s not like it’s got a lot of moving parts, or is hard to set up in any way. Online Multiplayer would have been the one feature that would make it stand out over the board game version. Sigh. Oh well. Maybe they’ll do an XBLA Trivial pursuit game some time in the future, this time with online multiplayer.

I agree, and the same can be said about the recent Monopoly game. Note to developers/publishers regarding converting board games into video games: if it can’t be played MP over the internet, don’t bother. Playing the boardgame for local MP is much more satisfying than on a PC/video game console.

Space Invaders Extreme is gonna be fun on XBLA

Either 1 of these 2 rules should be implemented:

  1. Demo cannot be shorter than the time it takes to download
  2. Demo should last longer than you are able to hold your breath

hello Outrun

The new Lode Runner comes out tomorrow. I didn’t like the original way back in the day, but I’ll definitely give the new one’s demo a shot.

Also Square Enix apparently announced a bunch of XBLA games, but I haven’t read any details on that yet.

  1. Demo should last longer than you are able to hold your breath

I’ve lost patience with this one. If the demo is super short, I don’t buy the game. I don’t want to reward that kind of crap. At least let me finish a round, FFS.

“A round” of Outrun is kind of the whole game, to be fair. The time limit on the demo annoyed me too, but I don’t see how else they could have done it.

It mostly annoyed me because I can’t buy EU Microsoft Points here, anyway.

I’m very excited about Lode Runner. Loved the original and the screenshots of this one look great. Anyone know if the multiplayer modes are available for side-by-side playing? The product description sort of implies that they are intended for Live.

I bought DOOM and Pac-Man Championship Edition last week when they were on sale at Amazon and wow, Pac-Man is just superb. I’m a fan all over again.

I completed Knee Deep In the Dead in DOOM last night, too. Still such an awesome game, and plays very well with the controller. It’s a lot like the old keyboard days.

I completed Knee Deep In the Dead in DOOM last night, too. Still such an awesome game, and plays very well with the controller. It’s a lot like the old keyboard days.

I got stuck on some of the higher levels. Maybe I’m just too used to the mouse now but damn some of those levels are insane and the slow turning rate just turns me into paste every time.

What difficulty were you on? I played on Ultra-Violence.

Pac-Man Championship Edition is almost certainly my favourite game on the 360.

I sort of want to play Doom on a ‘modern’ system (it’s been like 10 years), but I think I’ll wait for the iPhone version.

how very jeff minter

Were those confirmed as exclusives? I wasn’t clear from the coverage I saw. I know they were shown at some Xbox centric event in Japan, but they could still be multiplatform, no? The exclusive RPGs they’ve turned out so far hasn’t exactly been very successful. The Last Remnant, Infinite Undiscovery and SO4, (not to mention Namco’s Tales of Vesperia) have each only done around 100K in sales in the states. PS3 version could easily double, if not triple the sales of these games Worldwide. It’s kind of hard for me to imagine Square making more exclusive deals for the 360 given that sales history.

LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!LODE RUNNER!

About time, Major Nelson has been talking about bring this to the Xbox since 2005.

I’m not sure why you’re suddenly comparing retail jRPGs with some shmups (and other small games) on XBLA, but you could also ask why would anyone do a PSN exclusive when you could double the sales by doing an XBLA version too? Why, indeed.

But, yeah, those games could be multiplatform (as is The Last Remnant btw). And isn’t that Bubble Bobble game even a port of the Wiiware version? As for them coming to the PS3, has EXIT been released on PSN? There’s already two EXIT games on XBLA.