NieR: Automata

Ending A achieved. 1 main ending done, 4 to go. :)

Same! Wasn’t quite expecting it to end at that point, but I’m looking forward to starting it back up again.

how do you know what to do to get other endings? Are the branching points marked out?

This looks a lot better than the original Nier, but I’ll bet it has a lot of the same flaws: grindy, repetitive environments and combat that can easily be borked to your advantage. I hope they removed the stupid fishing and flower breeding minigames, at least? I wonder if it’ll have another kind of special, mind-bending ending?

RPS looked really ecstatic about it, though.

The fetch quests are getting to me a bit. Combat can definitely be broken on normal with the upgrade chips. Those are easy enough to disable I guess.

I feel like I’m missing the game part of the fishing minigame. I just wait until the pod goes underwater and then press A?

I haven’t seen a flower minigame, though there are single bright flower models throughout the maps. I can’t do anything with them, but they look so distinctive that they feel like they should do something.

Everyone seems to be excited about the story and endings. I’m looking forward to it.

There’s a spoiler-free guide to the main endings in this very thread - post 50:

That’s an interesting way to do multiple playthroughs. I usually never replay a game, unless it’s decades later, but this system would tempt me into starting a second playthrough right away.

The way I read it, you’re not really done with the game until you’ve played all the paths.

The nice thing is once I’m done I’ll never have to play it again. One less game in the back of my mind!

Both of those things were certainly true of the first game. (probably Automata doesn’t pull the same trick, but the final ending in the original wipes all your saves.)

This is absolutely true. The game is just getting started after playing through the first route :)

I’m interested to see if it’s a subtle difference compared to The Witcher 2, where you’re missing out on a quarter of the game’s content by not playing the alternate Chapter 2, but you’re still technically finished. I suspect the order of things matters.

The second playthrough in the first game is dramatically different. The third and fourth only really vary at the end but you can get there super quickly and they are important to the overall story. Whereas the Witcher 2 has told your version of Gerald’s involvement in events after a first run. Going the other way will improve the player’s understanding of other events that were happening elsewhere and characters you weren’t helping the first time, but it’s not necessary to the story.

I don’t know whether Automata works the way the first one did but I wouldn’t be surprised.

Found ending G totally by accident. Whoops.

I’m about ten minutes into the second playthrough and it’s definitely not just “New Game+” so far.

Yeah, I started the second playthrough and it’s really interesting so far. A bit harder and weirder too, in a sense. I’m loving it.

playing the demo now… quite refreshing that weapons don’t break anymore… (I enjoy weapon degredation in the other game, though)

I played the demo yesterday. It was… interesting. I assume that the full game is much deeper in terms of strategies and customizing your character. I’m thinking of picking it up after I finish Horizon, especially if I can find a sale. What’s the big draw? Is it the story? Combat?

Thanks.

I wouldn’t say much deeper, so far.

You can switch weapon sets and switch pods, which have two attacks each. I guess the depth comes from the customizable plug-in chip system. But they make normal difficulty too easy, so it’s mostly for people playing on hard.

There seem to be tricky juggle combos and such, but no real reason to dig into that unless you’re a diehard.

The combat is an enjoyable diversion on normal. It reminds me of The Witcher 3: sometimes it’s more of a distraction keeping me from the next quest.

I played the demo on normal and definitely felt it was easy and a little shallow. If I buy it I will try it on hard.

Hard is way too hard at first. The incoming damage is too high. Start on normal until you get past the prologue.

It’s definitely an RPG with Platinum combat tuning, not a top-tier character action game with RPG elements. Go in with the right mindset.

bought it and died already 2 times in the prolog… those stupid 2 shovel arms… maybe I should swith to easy, I know I can save after the prologue…