Yeah, that’s the one. That makes sense. I stashed a usb-c cable for charging there, since there’s no place for a charger otherwise.

People use those? Never saw the point (and yes I play with them separated all the time)

I bought that case because it was small, and it does the trick. Definitely not ideal if you want to play with the case on, though.

I think they’re for multi, when each person holds one sideways.

True. Suppose you would need them if you didn’t have grips. @DaveLong shades of the old wiimote through the tv meme?

Wrist straps are very handy for motion controlled ARMS.

Yup. I could easily see someone losing control of a JoyCon playing ARMS. It’s also the preferred way to play. Motion controls are precise and super fun.

Apparently Wonderful 101 was teased back in July:

I didn’t know what this game was but went looking for info just now after seeing it mentioned in an article about Platinum Games. Now hoping they follow through on this. Perhaps we might hear something at the rumored Nintendo Direct here in the next couple of weeks?

Whether it’s a remaster or a sequel, anything Wonder related is top of my list for 2018. That game is insane and insanely good.

Nintendo released the $299 Switch --a hybrid home/portable console that users can play on the go or plug into a dock to play on a TV-- on March 3rd 2017, and it rapidly became the fastest-selling system in the company’s history. Sales continued to be strong over the course of the year, even through significant hardware shortages that left many consumers struggling to get their hands on the product. And demand continued into the holiday season, helping drive total sales to date of more than 4.8 million units in the United States, according to Nintendo’s internal sales figures.

That’s the highest total for the first 10 months of any home video game system in U.S. history, according to the company, surpassing previous record holder the Nintendo Wii, which was released in 2006 and sold more than 4 million units during the same time frame.

I wonder how it compares to handheld sales.

I have to say, the switch, as a console, is just an incredibly good piece of hardware. It’s very well designed. It’s super cool.

I wonder how many they could have sold if they could have manufactured more. Took me about a month to find one, and that was a number of months after initial release.

Stores are stocking them right now. They don’t fill the shelves like Xboxes and PS4s, but they’ve been readily available for months.

Yeah, I was able to find them right through the Holiday. Not every store had them in stock, but you could find one if you looked just a little bit from about the time Super Mario Odyssey shipped through to today. They have clearly upped production which is why they were able to beat all past console sales for that period.

My son got Rayman Legends for xmas. I’m not big on these types of games normally, but this game is gorgeous, and has one of my favorite soundtracks ever.

Compared to the Wii (the last nintendo console we had), this thing is slick.

Rayman Legends and Origins are fantastic platformers with wonderful visuals and… yeah, the soundtracks are incredible. I prefer Origins, structurally, but Legends is a generous package with better painterly and textural graphics. The music levels are ingenious and I’ve always seen them as a natural evolution of the rhythmic ‘Tricky Treasure’ challenges from the first game. I played it on PC before I got a Wii U so I never got to try the touchscreen co-op stuff which always looked really cool. Enjoy!

Yes, those music levels are phenomenal, even though simplistic in gameplay. They are nice ‘rewards’ for getting to the end of the world or whatever. I’ve only seen the first 3 I think, but the classical one is superb.

Of the games we have so far for the Switch, the most amazing thing is that these games are extensive. I realize that sometimes extensive equates to grinding, but these games are not 3-hour throwaways. When my son ‘finished’ Mario Odyssey, he had only 300 of the 900 moons in the game. He’s put at least twice as many hours in since ‘beating’ the game as he did getting to the end of the story and still has more to do. Breath of Zelda, Xenoblade, Rayman Legends, etc., all seem to have similar amounts of extended play. These games are BIG.

Huh. Data management on the switch is weird.

Apparently,the SD card is only used for:

  • screenshots
  • game file content (i.e. what would be on the cartridge)

All save data is saved only to internal storage, and can’t be moved. That means that the only real process for changing an SD card is redownloading any games you purchased from the eShop.

I was trying to migrate to a new SD card, and copying the data to the new card consistently just made it complain that the card couldn’t be read, but I could format it and treat it as a new card without issue. I’m kind of annoyed it didn’t work, but since the saves aren’t on the card it kind of doesn’t matter.

One complaint about the switch, which is really just about Nintendo, is that I feel like they should be providing free access to some major portion of the old Nintendo game catalogues.

Because currently, they have some small number of those old games on the store, but the price is outrageous. Like, I think $8 for the original Mario Bros.

That’s insane. That game is not worth that much money. I would love to play some of those old games, periodically, but not enough to merit paying the prices they are asking.

But if the switch just automatically came with a huge number of those old games? It instantly becomes the greatest console in the history of the industry. And Nintendo could make that happen for free.

That’s not a normal Nintendo product. It’s an entry in the Arcade Archives series from Hamster, and the pricing is totally in line with the other ~100 or so Arcade Archives games on other platforms. If the customers weren’t there at the $8 price point, I’m sure Hamster would have stopped doing these years ago.

(Note, it’s a port of an arcade game, not of a console game. Which is probably why it’s a Hamster joint. It says nothing at all about what Nintendo is going to do with their console back catalog.)

That’s a pretty sweet idea. I’ve got an even better one. Why doesn’t Nintendo just drop the price of the Switch to $0? They could do that totally for free, and it’d make the Switch the most popular console ever.