If the Switch is on the kickstand, use the pro controller. Otherwise use the joycons. Saves removing/attaching them. The pro controller feels really nice. :)
Kyrios
1689
The pro controller isn’t perfect (for most of the same reasons I prefer the PS4 controller to the XB1 controller - the Switch Pro is VERY similar to the XB1), but I’d say it’s a good deal better than the JoyCons for everything but “I’m holding the whole system in my hands and playing it like a straight portable”.
ducker
1690
thanks for the feedback crew… I was a a PS fanboi through and through until my son pushed me to get an xbone - now I’ve been converting that way - so my hands are getting more and more used to that controller. So I guess I will crack open the pro controller. Especially looking forward to splatoon 2 and that left analog stick just looks way too close to the buttons directly above them.
That’s not hard to do, they made like 20 Wiis available per city on the launch weekend.
Yeah, Wii supplies were terrible at launch and that lasted years.
I feel like I’ll get a Switch if it gets DS and 3DS virtual console and manages to supplant Vita for indie and Japanese niche games. With Nintendo handheld systems it always pays off to wait for a hardware revision, too.
I don’t know how it’s going to play DS or 3DS Virtual Console games, unless they put two screens on the display at once and only work in handheld mode. I wouldn’t hold my breath.
And I very strongly doubt that the Switch is going to get a hardware revision. Nintendo has already said that it’s a home console that happens to be portable, and none of Nintendo’s home consoles have gotten significant hardware revisions.
Half of them have (NES, SNES, and Wii). I could see a revised Switch that increases battery life when they decide the tech is worth it.
No, no, and nope.
Brad was talking about how it pays off to wait for a hardware revision for Nintendo’s portable consoles, and there are numerous examples of the hardware improving over time: The Game Boy went to the Game Boy Pocket and then the Game Boy Color; the GBA went to the backlit GBA SP; the first Nintendo DS was replaced with the better-styled, backlit DS Lite (and later the DSi), and the 3DS was replaced by the New 3DS and New 3DS XL, which had better screens and faster hardware.
By contrast, none of the hardware revisions you listed above were both A) within the current-generation console’s lifetime and B) provided hardware improvements.
The NES 2 was released in 1993, three years AFTER the SNES, and was a lower-cost version only. The SNES Jr. was released in 1997, one year after the Nintendo 64, and was (again) a lower-cost option with no other improvements. And the Wii Mini was at least released within the Wii’s lifetime (2011, one year before the Wii U), but it removed GameCube compatibility and provided no other hardware improvements.
So no, there are no cases where Nintendo has released a hardware revision for their home consoles that was worth waiting for.
But that’s arguably less about policy and more because there generally aren’t low hanging fruit for optimizations for consoles. Decreasing power draw or improving battery life are obvious improvements with real impact on the user experience, so once they’re available it would be natural to adopt them.
That said, I don’t think we’ll see nearly as large a design revision on this as on the portables (DS Lite/2DS/XL). Partly that’s because the design isn’t as obviously bad as some of the DS ones, but also because theyre constrained by the JoyCon design: they can’t change it in a way that would change the JoyCon docks, so the overall dimensions can’t change that much. They could move slots around, or tweak battery or screen tech, but I don’t see those happening anytime soon.
There was another Wii. Instead of the original White Wii, like I have, my brother got one of those revised Wiis. It was a black Wii, and it came with one of those new fangled Wiimotes instead of an original Wiimote.
I’ve still never used an enhanced Wiimote, whatever that thing was called.
EDIT: Here’s an example link with an image of the Black Wii.
Your initial statement was “significant hardware revisions”… which happened. Now, if what you meant was “hardware revisions you should wait for that were also within an arbitrary timeframe” then fine, whatever. But since this is also a portable… I stand by my statement. If there’s a die shrink that can save them money and increase battery life (and the Switch sells well enough to merit it) it’s a no-brainer for them to release a revision – and I’ll probably be one of the suckers who upgrades.
I was responding to Brad’s comment that it’s always worth waiting for hardware revisions for Nintendo’s portable hardware. I don’t think he meant waiting until the Switch successor comes out because then there will be a cheaper version of the Switch with no other benefits. That doesn’t fall under the category of “worth it.” And a hardware revision within a console’s life isn’t an arbitrary timeframe,
jsnell
1701
It would have sold more if you could find any. It was sold out both in brick and mortar shops and online very quickly. At least all around greater London. The only shops I could find any were scummy CEX (a chain of trade in shops) who went and preordered units from regular local shops then put them up for sale at a 30% markup over the weekend. No way I was giving them money.
330K units for the opening weekend in Japan. Sold out in most places. Beat the PS4’s opening weekend there, as well.
Notably, the Switch version of Breath of the Wild moved 193K copies at retail over there (we don’t have digital numbers, and won’t unless Nintendo releases them; Wii U numbers should be out with the next Media Create release, which should be in the next couple of days), which is rather impressive for a new game in a series Japan isn’t nearly as big on as the US is, on a new console.
Any reviews up for games other than Zelda yet? I noticed Gamespot has a review of 1-2 Switch, giving it 6 on the 7-9 scale. That’s a shame that there’s no breakout game in all those mini-games. I was hoping out of 28 games, they had a gem like Wii bowling in there somewhere.
If you have two players or more players to play with, Snipperclips is a lot of fun! You’re supposed to be solving problems, but half the time we end up clipping the hell out of each other. And Fast RMX is basically Fast Racing Neo for the Wii U, but running at 1080p. It’s a really fun F-Zero/Wipeout-style racing game.
Everything I’ve read or heard about 1-2 Switch and Bomberman has been negative (though the Bomberman commentary might have as much to do with the price as the quality). People seem to like Snipperclips.
1-2-Switch seems like the kind of party game I expect traditional game reviewers to be bad at approaching, and also suffers from the price issue (who at NoA thought not having it be a pack-in was a good idea?).