LockerK
1768
Seiken Densetsu 3 was never officially translated so it’s highly unlikely this release will come west. They could license the fan translation, I suppose.
Nesrie
1769
Legend of Mana was… but in any case, I thought it would be worthwhile to post this here because I am interested in the series, but nothing has been like the original.
LAN play? People are going to be wiring up their switches, GBA style?
Correct. There’s a Switch USB-Ethernet adapter, and Splatoon 2 supports up to 10 offline LAN connections over Ethernet.
Well that’s supported too, obviously. But I believe offline LAN adds e-sports cred.
LMN8R
1774
I get the content, I just don’t get the timeline. Like, why did they have the time to create a brand new Splatoon game in two years, but all they can do is expand a couple of modes and such for a three-year-old game?
I hope at least that Splatoon 2 has a new single-player campaign. That was the most surprisingly great part of the first.
Thraeg
1775

LMN8R:
I get the content, I just don’t get the timeline. Like, why did they have the time to create a brand new Splatoon game in two years, but all they can do is expand a couple of modes and such for a three-year-old game?
The obvious answer would be that they’ve been iterating on Mario Kart for a quarter of a century, and they probably have the mechanics right where they want them. But Splatoon was their first stab at a new concept, and there is probably a lot more low-hanging fruit they could see to improve on.
It will. It reportedly takes place a few years after the first.
What I want to know is if the new MK8 content will come as DLC to the Wii U. I reallllllllllllllllllly want the Splatoon track, but not so bad as to buy the whole game over again.
kerzain
1777
A few years later? That ruins the jingle…
“You’re a tween now, you’re a squid now!”
LeeAbe
1778
I figured I would pick up a Switch after hearing so much great stuff about Zelda. It appears they are still hard to find. How is it that console makers still can’t meet demands with their new products? Cell phone companies manage it on an annual schedule, but console makers can’t? Am I missing something obvious?
kerzain
1779
Nintendo is notorious for this. They’re typically a scalper’s wet dream.
One can only guess at their motivations, but as a long-time fan of the company’s products, I can’t say I’m surprised, and I’d totally believe they only do it to create hype and a sense of urgency (for hardware) over a totally avoidable lack of supply.
But more are coming very soon.
As for why they do this for physical game media, my only guess is to keep new & used prices at or above certain minimum thresholds.
Apparently you’re one day early.
Kind of tempting for me, but then I do the math in my head, and it becomes less appealing.
If I bring my PS4, I get $200 trade in, $100 more for the Switch, $70 more for the Pro Controller, $60 more for Zelda, so $230 plus tax at my local Gamestop and I could be playing the new Zelda on the Switch with a Pro Controller. But then I’d be out of a PS4. And eventually I want to play Horizon: Zero Dawn on that.
LeeAbe
1781
Interesting, but I would rather not buy from Gamestop… I wonder if Amazon, Best Buy, or any of the big stores will be getting stock in as well? Or are there huge waiting lists so it won’t even matter?
Still, I am curious as to what is holding them back. Does Nintendo do this on purpose? Is there something in the supply chain holding them back? The Switch doesn’t seem to have anything cutting edge that should be in low supply.
Traded in my old iPad 4 and a 5th gen iPod touch, neither of which were being used, for 220 bucks today. Not bad. My son picked up a few PS4 games and I get the rest in steam credit.
CNET reports Nintendo are fixing the Joy-Con de-sync issue with black foam, and newer models seem fine:
ducker
1784
I have MK8 and Splatoon for the I have a WiiU - I don’t see myself picking up the re-release of MK8 . I definitely do see myself getting Splatoon 2 though.
and of course Mario in the winter!
Interesting.
[quote]
I spoke to Bill Detwiler, managing editor (and teardown guru) for our sister site TechRepublic, and he explained that it’s likely a piece of conductive foam, which is foam that’s been specially treated with nickel, copper or both so it can shield electronics from RF interference. (It’s often used in portable electronics when there isn’t space for a traditional shield.)
Unless we’re totally mistaken, this piece of foam is sitting directly on top of the Joy-Con’s antenna traces, too, which suggests that it’s protecting the antenna from interference.
I even tried removing the foam, and sure enough: The controller stops working properly when it’s not there. Seems like an open-and-shut case.[/quote]
So, software won’t fix it. It’s a hardware issue. The good news is that it appears Nintendo can just add the conductive foam square in manufacturing with very little expense or trouble for the future. The bad news is that if you have a 1.0 Joy-con, you’re stuck until you send it in.
Chaplin
1786
It seems more complicated than joycon 1.0. Some launch ones are good, other are not. There is a building theory that it was a quality control issue rather than design. Personally, I have yet to have any joycon desync issues. The pathetically sad wifi of the system itself though…ugh. Next up, nickle foam for inside the Switch?
Still, I love this system. I will buy any and every cross platform release on it. Being a hybrid handheld and tv console is some awesome freedom to be experienced.
The JoyCon desync issue is making me disproportionately smug about not buying a launch unit.