Yes! This has annoyed me about the Switch boxes. What waste. They should be the same size as 3DS boxes. Slimmer, even.
The size they are is the size they need to be, according to market research - to attract the fickle shoppersā attentionsā¦ :)
The trailer music sounds like the same composer as Nier Automata. Which, you know, yes please.
The music is very good! I ended up playing through the demo on PS5 since the text size was a little small for me on Switch in handheld. I enjoyed it quite a bit.
Played the demo. The music & card art are good.
The rest, I dunno. The demo is a very simplistic tutorial with a lot of button mashing through the same instructions. And the card game within the card game was also nerfed to oblivion. Hope the actual card game has some thought involved.
The fisherman character who inspires lust wearing a speedo came out of nowhere. That was fun.
It reminds me a bit of Crimson Shroud, where the tabletop artifice is very front and center, but Crimson Shroud was very modest in scope. The combat felt a bit simplistic, I assume more deck management would be involved as the game went on? There wasnāt really any randomness to justify the deck metaphor.
It also feels a little like it was built as a mobile game and might have had a chapter/energy system at some point. The art, lovely though it is, contributes a bit to that vibe.
Iāll consider it, but I have so many deck builders and JRPGs available right now, I probably need more info before I decide if itās worth the time.
Yeah, despite the card concept, the game itself plays almost exactly like a standard turn-based RPG. You get new card abilities, but from the demo you always start with the same hand on each character. Iād guess eventually randomness will come into play. With Yoko Taro involved Iām expecting the writing to be fun, though. I did kinda enjoy the investigation aspect you get a glimpse of. Lots of RPGs, as theyāve grown, have gotten away from needing to talk to all the NPCs, but hear you have to talk to people to identify the thief you are chasing.
The new OLED Switch has a few previews up, I noticed. This one caught my eye.
TLDR: Best feature for him was the new kickstand.
Suddenly Iām daydreaming again (with no evidence) that maybe i WILL use it this way.
Just realized I never posted here in this thread. Maybe just as well because we just dropped a big patch for the Switch version.
My colleagues and I at Vodeo Games have been working for the last couple years on BEAST BREAKER, a new game on the Switch (and PC)!
If you take Peggle, make the ball a mouse with a sword, turn up the tactics to 11, and make the pachinko levels into giant monsters that fight back at you---- then toss in looting and crafting of new weapon components a bit like Monster Hunter---- then fill the world with charming animal characters, each grappling in their own way with a worldwide catastropheā¦
That might be one way to describe Beast Breaker.
Get it while itās still on launch discount!
ā¦And itās very good too!
Thereās a Qt3 thread here, in case anyone missed it:
Bit late to the party on the Nintendo Direct, but I thought it was fine overall. I was just very underwhelmed by the virtual console stuff. Itās absurd this is an add-on, given how anemic the existing selection is, and at least on the Megadrive side, the games are not that interesting to me, while the N64 stuff Iāve already replayed in most cases. Itās not surprising, the Megadrive games I want to see are basically never in these retro collections. Maybe the European selection is different but Iām not getting my hopes up.
Congrats. Watched a video and Iām trying to wrap my head around the crazy mashup. You guys definitely get points for going into a unique space.
Itās not quite my natural habitat but I picked this up on Epic and will give it a try soon(er or later)!
What games are you looking for from the Mega Drive? Those are some of the best games on the system, and a number of them are prohibitively expensive for most people as carts.
The ones that I have nostalgia for but are almost never on these retro collections (except in some cases for the most recent Mini), some for obvious reasons, others less so. Mid-90s Madden/NHL/NBA (including Jam), Desert and Jungle Strike, Road Rash, General Chaos, Megalomania, Devil Crash, Dune II, Castle of Illusion. A lot of the ones in the Nintendo list are good, but theyāre mostly either already available to play a million different ways, or just ones I donāt have a lot of nostalgia for, like Contra. Itās a very Japanese oriented list, which is fine, but doesnāt do much for me because they just werenāt very big over here. Striderās the only one Iām really tempted by.
Favorite Genesis games, hmmā¦
Dr Robotnikās Mean Bean machine of course. Sonic 3. Sonic Spinball. Aladdin. Mortal Kombat 3. Vectorman. Ballz. Clayfighterā¦2? Rampart, bizarrely enough. Star Control 1. Golden Axe 2. Earthworm Jim 2.
I had a weird collection of games, I think. Totally missed stuff like Gunstar Heroes, Shining Force, and Phantasy Star that others loved, and I hated Toejam & Earl (2 of course, I was bad at getting sequels without playing the original) for being way too hard.
I learned that Rampart on the Megadrive got a lot of hate, but we really loved playing it. We were clueless!
I think itās just not a Ginger_Yellow oriented list. :) Castle of Illusion used to make some collections until Disney remade it. EA would have to pariticipate for most of the rest of that of course.
Itās not really a āJapanese oriented listā because those are some of the best selling games and best known high quality games that were released worldwide. For those who donāt know, hereās the listā¦
Castlevania Bloodlines
Contra: Hard Corps
Dr. Robotnikās Mean Bean Machine
Ecco the Dolphin
Golden Axe
Gunstar Heroes
M.U.S.H.A
Phantasy Star IV
Ristar
Shining Force
Shinobi III
Sonic 2
Streets of Rage 2
Strider
Unless you have $900 lying around, MUSHA isnāt going to be yours unless you are a ROM downloader.
I mean, correct me if Iām wrong, but as far as Iām aware every single game is from a Japanese studio. And Iām not disputing their quality, or even their renown. But I am saying that some of them werenāt big in the UK - loads of Japanese games didnāt really make it to the UK until the 32 bit consoles. For instance, I know Shining Force is beloved and was pretty big globally, but apparently it sold 3,000 copies in the UK. I donāt remember M.U.S.H.A., Gunstar Heroes, Phantasy Star, or Ristar being particularly big here either. The ones that did do well here, and that I also have some nostalgia for - Ecco, Sonic, Streets of Rage - I donāt need to play on Switch because Iāve already replayed them (or got my fill of the style from SoR 4) recently.
Yeah, thatās all Iām saying really. It disappointed me, because pretty much every Mega Drive retro collection does. But it does mean thereās no chance Iām paying extra money for it.
NHL 94 is fantastic
Growing up in Chicago during peak Jordan days made this both a staple of my childhood, and a perplexing introduction into the world of personal brands
I still remember the password for the last level in Desert Strike for some ungodly reason
The chain!
Genesis Aladdin is superior to SNES Aladdin, it is known.
But the presence of Super Star Wars negates this handily though.
You also neglected Lion King, which was a fantastic game in its own right.