I find https://www.dekudeals.com/ super helpful. Shows what is on sale along with historical prices so you can see if something goes on sale often.

This is indeed very helpful.

I can see that, say, Civilization 6 and Skyrim are on sale pretty regularly just like they are on PC. And, say, Super Mario Party is rarely on sale and even then it’s just 25%, so I might as well get it now.

Don’t go big names: get some of those unknown games going on sale for less than a buck all year long: there are a pleasant number of surprises! And a lot of expected duds, yes, but that’s part of the joys of the discovery!

Dekudeals is really great to spot those.

There is never a time when you might as well get Mario Party

Blasphemy. Rowing boat and frying meat was all I never needed from gaming.

I paid up for Nintendo Online, and I was looking at the SNES emulator. Super Mario World caught my eye. My son loved it immediately because it’s Mario.

But I’m a little confused, after he runs out of lives, it’s game over and you have to start over? Seriously? All the levels he unlocked are gone and have to be unlocked again? That can’t be right. Are we doing something wrong?

There are (or should be) save points in the game. At castles and haunted houses for sure—even beating cleared ones again works—and I believe a few others as well. I’m a little surprised that Nintendo doesn’t offer save states for it (might be worth checking).

Another option is grinding some free lives for him. I remember one of the first donut plains levels has a ā€˜secret’ area where you get a cape and there are rows of coins to collect, but you would still need to save afterward.

You can definitely do save states in the emulator. I just had a hard time believing that the original Super Mario World on the SNES was some kind of hardcore game where you had to start over every time you run out of lives.

I don’t think accumulating lives will work well, he loses them way, way faster than you can imagine.

Good to know the original game had save points at castles and haunted houses. I’ll just have to use the emulator to save progress until we get to those I guess.

Nah, that’d be Super Mario Bros. 3 on NES.

Hm, that might be worth revisiting now that Nintendo Online has save states. Guess that’s my weekend sorted.

Is the NES emulator even worth downloading? Aren’t NES games too low fidelity even for 2D games by now? Once you get used to SNES/Genesis quality, it’s hard to go backward, isn’t it?

I still have fun with Tecmo Bowl and Tecmo Super Bowl in multiplayer, and I think probably 2D platformers hold up reasonably well. I still see people point to SMB3 as the best of the series, for instance. Of course, VVVVVV is the pinnacle of the platforming genre for me so having more than 8-bits isn’t high on my concerns list.

Both SMB3 and SMW give out extra lives like candy. I did 100% playthroughs of both games back to back (on actual hardware, so no save states or the like) several years back, and had over fifty lives left by the time Bowser went down in both games. That said, for a younger player, I definitely recommend making a save state before every level until you have a good amount of lives saved up.

Also, as a general rule, the average Good NES Game is going to hold up significantly better in terms of visuals than, say, the average Good PSX Game.

I found this list. For NES games on the Switch through the emulator they recommend playing Donkey Kong and Blaster Master.

Heh, no arguments there. PSX games looked like crap even when they came out. At least to my eyes.

I was just more comparing NES games to SNES games. Not that 2D games don’t look even better today, they definitely do, but I think I would consider SNES to be the ā€œfloorā€ for 2D now. Anything worse than that starts to look bad.

Heresy!

Ok the truth is that many of the NES era games are supplanted by SNES, and most are a curiosity at best.

There are some that hold up and are still worth playing. The Mario games, Zelda, and Megaman games from that era still hold up. Even the OG Final Fantasy games are an interesting curiosity.

The original Metroid would be too, were it not for the remake Zero Mission being the same progression with better mechanics and a huge added post game.

But most of the recognizable games are worth checking out, if nothing else for history sake.

If you haven’t yet, please, please, PLEASE play the original Marios Bros. (not super) two player modes.
I had the joy to play it multiplayer for the first time, online, last year, without even voice chat, and it was one of the funniest two player experience I ever had. It’s just hilarious how you can’t really tell if you are playing with or against each others.
Truly a gem of a two player game that aged incredibly well.

A lot of NES games had very interesting arcade ports. Donkey Kong Jr. is arguably much more playable than the original arcade game. The Namcot conversions of their games were little jewels — sadly not included in the online pass thing, as Bandai released its own collection.

Hey so I got a Nintendo gift card for my birthday and I’m eying Victor Vran, since I’ve been enjoying Diablo III and Titan Quest on the Switch so much. Anyone play that one?

I’ve played Victor Vran on PC in co-op. It’s a smaller and simpler game and I’ve enjoyed it very much. You are very gear-dependent cause every weapon type has its own attack pattern and special moves. It also has a very good dynamic difficulty selection: when you go to a location you can choose a set of special challenges that give you bigger rewards. It’s not as sprawling as your usual ARPG, as in it doesn’t expect you to play forever, and that is a plus for me.

But I do like them sprawling, so it has that random dungeon DLC.

Oh that sounds my speed. I recall Tom loving it some years back but I forgot to check it out.