There is one title tied to having a lot of money though, but I’m not sure how much value I should place on getting titles yet. The prestige bonuses seem slight.
I’m way too early to have multiple stuff around 20, so I’m curious too.
I know in these types of games they want you to specialise in a couple things (which is always hard for me!), but I also read that it’s good to get most stats to 10 or so which is where soft-caps tend to kick in. And you do want at least a bit of ninja/magic even when not focusing on that path.
Usually in similar games I focus on pumping stamina, as being able to hit more powerfully and more often in a fight always seems more valuable than surviving more hits. And other stats also raise hp to a lesser degree anyway.
Then I get enough strength as needed to wield any cool new weapon or armour that’s just out of reach, and keep me away from ‘fat roll’.
Of course this approach then kind of locks my build to sword/bow. But:
[quote=“porousnapkin, post:120, topic:78498”]
I noticed I sometimes get a bigger boost to my damage output on spears and swords by raising Skill or Strength. I also noticed a time I got more HP from raising Skill than from Body.[/quote]
I’m not sure what’s going on there! Do weapons ever get stat requirements that trigger abiltiy activation like armour has?
Yes I did this early, raised it to L11 so far. Not sure how far it goes.