I both think it’s great that Hello Games put in the work to make No Man’s Sky what it is today (while thinking the abuse heaped on them back when it came out was unacceptable and completely beyond the pale), yet am simultaneously slightly annoyed at how willing a lot of people have been to move past the part where Murray was still talking a lot of complete bollocks about the game’s features publicly, right up to release.
Whether it’s because he was nervous or unprepared to be doing PR I don’t know, but as an example, he was repeating the bit about it being theoretically possible (if vanishingly unlikely) to enounter another person right up to release day, despite it not launching with any such connectivity. Or the demos they gave press where Murray insisted they were going to a “random planet” that was anything but random. Those aren’t aww shucks exaggerations - they are falsehoods, full stop.
Of course, I never thought any of this was malicious - more likely a product of a small studio being absolutely swept out to sea by a hurricane of hype they were happy to stoke, but failed to properly manage. They deserve a ton of credit for everything they’ve done since NMS came out, and I’m genuinely happy to see them redeem themselves after that monumental debacle. But I’ll maybe save my own crowdfunded “Thank You” billboards for the studios that take my $60 and give me the game they marketed and hyped at release, not a couple of years later.