Well this game is REALLY growing on me. I’m trying to remember what were the knocks on it when it was first released that held me back. What were the recent changes that people like?
So I stumbled through some poor early planets and restarted a few times. Finally I gave in and pursued the game on a planet with a temperature of about -60C which was interesting. Discovering you could ‘warm up’ in caves. Learning I could do all the things like “X” transport goods filling my pack to the ship and even summon my ship to me. Also, courtesy of the thread here, knowledge that I should not default to my norm of being a ‘packrat’ in this game but play it as it comes knowing I’ll always find more of whatever somewhere down the line.
Eventually I found a trading post and then that whole aspect of the game took shape. Ooh! a shiny new ship; much more capable than mine. How much you say; 2 million credits? OK, guess I need to learn to find the good stuff to sell. And then ultimately for that first planet I left it for another.
Now my new planet… OMG, it’s incredible! I could not appreciate it nearly as much if I had not struggled through some poorer planets first. I can totally see myself spending hours and hours right here. Just one thing… need to find a trader and offload some of the rare goodies I’ve been mining.
Man, at this point this is the most Bartlesy Explorer game since Subnautica with the bonus here being the game is practically infinite. While I’m immersed with this single planet at the moment I can’t wait to see what else is out there.