I agree new players will most likely be dumbfounded.

Found a repeatable bug with abandoning missions at the mission agent. It seems okay to delete them through the log UI though.

I’m on PS4.

Ahh ok. I can’t tell how fixes in experimental have improved things since I jumped onto it pretty quickly, but I’ve not had any crashes.

One thing I’m feeling: “Wow there’s a lot I could do! That seems like it would be fun!”

Then: (Wish I could get through this UI to figure out how to do some of those things.)

Oh my gosh guys, one of my deployed frigate captains called to inform me of mission-critical damage to his ship and asked to be recalled back. I was all like: “Mission-critical? That sounds bad! Ok, cool man you can come back”.

That’s what good admiralling is all about, making strategic decisions under pressure.

But then his ship plops in low orbit right above me and he’s all like: “Can you come on board the ship and manually fix it for us? We can’t be arsed.” What the, I don’t even

Two steps forward, one step back.

They are the same. It’s all linked to that save file. You will keep your progress, inventory, quests, ships and home base no matter who you play with.

If you start a new save in coop, then that save will always be linked to your friends world.

Well, while on my lunch hour I managed to find enough sodium to avoid freezing to death, then made my way to my ship saved my game–luckily the sentinels on this new planet were cool.
Is the best control scheme on PC to use m+k for walking and such, and a controller for flying? I ask because I want to be able to do that long jump move I’ve seen and seems awkward to pull off with the controller (at least the default config). What’s the order? Sprint + jump + melee?

Different people, different experiences. For this first time player, the game made a great first impression.

However, my first planet was “relatively” mild. Only -1 arrow life support, I think like 10 rads or something, normal temp, normal toxicity.

Later on, I restarted a new save 10 times to see if the starting system was closer to a friend. Wow you can get some bad rolls! Some of the starts are lethal. The worst was -50C and aprox 20 Toxic. I spawned, watched the slow “systems coming online” intro, and within 10 seconds of getting control of the character I was dead. 10 seconds!

My only advice is, press on. Its a quirky game, unusual, but so far I think worth experiencing.

That is what I use. The M+K experience is pretty normal. The quick menu X and build menu Z have a wonky “secondary control” system that takes some getting used to. Otherwise normal.

Flying with M+K was meh. I plugged in the XBOX controller and immediately knew that was the right way to go. Its nice to fly with the controller.

They switch back and forth perfectly, so far.

XBOX players – how is the game on the fan for you? It’s the only thing keeping me from taking the plunge – brand new console (upgraded from my S) and don’t want to kill it. =/

Controller all the way for me! The melee boost is not awkward at all, you press right bumper then A. Sprint first if you want to do it while sprinting.

Weird, because when I tried to do that I’d stop dead when I did the melee move.

Odd; maybe check if you’re actually using a controller, and not the Steam Controller mouse emulation:

It’s like they went through every single system and pondered how they could make it far more of a fiddle.

I feel this in my marrow.

OK, two things: how the heck do I save manually? Also, how the heck do I redeploy portable technology? I don’t see a key or button for it. I want to redeploy my portable refiner but I can’t figure out how.

Just Try to build it again. If you have one in your inventory, it’ll drop that one.

To save manually, you need to either get it off your ship, or use a save point at a location, or build a save point.

These graphics tweaks for Nvidia helped my FPS noticeably. I was getting a drop on FPS in areas with heavy shadows, like lots of trees and grass and sun, but it was “too big”. So I did this, and now its a 5 FPS drop (with high shadows, TAA and HBAO) instead of a 25 FPS drop.

Most important were these:

TURN OFF VSYNC

The in-game VSync in the game causes significantly lowered performance for some reason, it has a bigger performance impact than Nvidia’s control panel VSync setting, so turn it off in-game under Graphics settings.

ENABLE BORDERLESS MODE

Set the screen size to Borderless instead of Bordered or Fullscreen. This is will improve your performance and colours of the game by a small amount. It will also make Alt-Tabbing very fast :)

NVIDIA CONTROL PANEL TWEAKS

Open Nvidia/AMD Control Panel(right click on your desktop) and go to 3D Settings(not sure what it is in AMD settings) and “Program Settings” and click on “Add”. The control panel will freeze for a few seconds then a window should pop up with a lsit of your recently apps, games, programs. There, select No Man’s Sky.

The following tweaks should be done:

Enable VSync, if you want to lock the frame-rate to your refresh rate to eliminate screen tearing and make the game smooth. This will overwrite the in-game setting and use Nvidia’s own VSync, it is sometimes a better option than in-game option, like here.

Set Prerendered-frames to 1, Whetever you use a controller or mouse+keyboard, set this to 1 to increase the smoothness and stability of frame rate.

Turn Triple-Buffering ON, this will improve performance with VSync, and it will stop the game from locking to half of your refresh rate if a frame-rate drop happens.

So staring at the refiner as it converts resources is fun…

You can walk away and do other stuff while it works.

Don’t shoot the flowers!

Par for the course in this genre! 9 out of 10! :)

-Tom