I guess I should save up for something I am going to keep for a long time rather than incremental steps.

I saw on a recent YouTube video that there was some trick whereby you could salvage a found ship just enough to get it to the local space station, then use its value to trade an NPC for their ship, which would obviously come well repaired. Does that sound like something that still works, if it ever did?
Also, I got my first side mission from a Vy’keen dude to kill some aggressive predatory animals but I’m not seeing an icon anywhere, and the planet vaguely alluded to in the description is not in the current system. Should I warp to the next one? But then I can’t come back, can I?

Where do you pick up the navigational data BTW? Do NPCs give it out?

I believe this no longer works.

Ask for directions from NPC’s or . . .

Use your signal boost thingy, then tell it to look for different things. I use navigational data to seek out Secure Signals. Those lead to either supply dumbs (raid for riches) or Operations/Mfg Centers which I raid for tech. I shoot the doors down from my ship, never have to worry about sentinels.

Sometimes you’ll see a treasure link on your visor that points to a “relic data site” and that can have four or five spinning red cubes that give you navigational data. Alternatively, whenever you enter a building you can look for flat black discs or orange or blue cubes on desks, counters and tables. Go near them and you can see the prompt to press [key] to decode. Sometimes they give cash, sometimes they give nav data.

Tips for a trader:

A manufacturing economy produces manufacturing trade goods, which are cheap to buy there. So you buy them.
A technology economy needs manufacturing trade goods (which you just bought) which sell high there. It produces technology trade goods which are cheap to buy there.
A power generation economy needs technology trade goods which sell high there. It produces generation trade goods which are cheap to buy there.
A mining economy needs power generation trade goods which sell high there. It produces mining trade goods which are cheap to buy there.

That link has an image showing the cycle of trade if you want to do trading runs.

I’m trying to build a Fleet Command Room on my freighter. I went out and harvested some asteroids and twice I’ve made sure I have what I needed. But when I get back to the freighter part of my cargo is gone! I needed 120 units of silver to do this and I made sure i had 120+. But when I landed, I only had 49! WTF? Anyone seen this? Is my freighter charging me a landing fee? This has happened twice and I still can’t build the room!

Edit: Never mind, user error.

Any way to trade money (units?) between players?

Not sure actually, but of course one could give the other something valuable that they could sell. Speaking of which, when I was playing with Slainte today we found that the humming eggs seemed to yield pearls for both of us. So if one was trying to give the other a bunch of money they could probably just load them up with relics like that.

BTW I found a crashed freighter on a planet I was on (and will probably never find again, though there were still lots of goodies to be looted there)*, and found a buried cargo pod that contained a freaking Cryo something or other, worth a cool 2 MILLION units. Basically multiplied my previous cash by 8 times, woohoo!

*I gather that there are beacons you can manufacture and leave at points of interest, but don’t seem to have a blueprint for them, nor a ready way to make them. Anyone know the skinny?

I would really like to know this as well, haven’t seen a blueprint for beacons yet.

Previously the beacon blueprint came in the base-building quest line. I’m not far enough to be able to verify whether that’s still the case - but it likely is.

Repainting just the impulse drive and ??? To fly the ship to a station and trade it in is one of those tips still given on Reddit as working fine in NEXT.

Considering you can trade ships, I don’t see why it wouldn’t work. Which is why I’m sad I also list a broken down ship on my second planet. I need to get onto beacons.

If it’s leading up to establishing one’s first base, then I sure didn’t see it. It’s not among the portable techs that I can build.

No, it’s further down the track, when you populate the base specialists. I believe it was the Scientist missions that supplied the beacon.

But you can still get it in-the-wild I’m sure, since everything should be available outside of the quests too. Somewhere. :)

When a sentinel shows up as a red hud icon along the top, doesn’t that mean they’re angry? That is my recollection from before, but the guys on this planet show up like that and aren’t trying to kill me.

No, they are always red in the top HUD. It’s their lower right icon status that matters. Also, when they get mad the white side indicators change to red.

Simple, right? :-)

Ill have to try that. I have found a few locked door bases and I had no idea what to do to get in.

Here is a tip for making money. On some planets you will find a facility that seems overgrown with some kind of alien stuff. Near it are patches of eggs. If you shoot an egg, then another kind of thing will pop out that is worth a tun of units. However, a bunch of mutant monsters will spawn and hang out for a while.

The trick is this, there are eggs all around the base. If you get in the middle of the base, on the roof, and shoot an egg on one side, and wait for the swarm to spawn, you can mostly go to the other side and loot all you want. Mostly the critters will not path around to where you are, remaining trapped on the other side of the base. If one makes it on your side, just hop on the roof and wait the swarm out. They egg stuff is worth 95k each and you can easily walk away with 20+ of them.

Great tip, I always ran away!

The multi-tool upgrade modules work well. I have a +21% and +9% scan radius upgrades for my visor and can see objects to 1100u. This saves me time when looking for buried salvage modules. I have a +11% and +19% mining speed updates installed with an adjacency bonus (they are next to each other, and are highlighted green) and I can mine large trees in a single charge, when before I would overheat before a single tree was mined.