PC Gamer tried to interview Murray after his GDC talk. No dice.
[quote]
I approached Murray after his talk but he politely declined my offer of an interview. I asked if he ever planned to talk to the media again, and he said “I’m sure, I’m sure, when there’s something interesting to say.” Even though he had just spent an hour saying interesting things, and despite my assurance that I had some interesting questions for him, he wasn’t swayed.
“I think loads has been written about the game,” Murray told me, “so I think in terms of us chatting, when I think there’s something new to add, when the time is right, I think we’ll do a bunch of press then and we’ll make sure to be in touch.”[/quote]
He did say this during the GDC presentation:
[quote]
While working on his engine was initially a pleasant hobby for Murray, things changed drastically for Hello Games’ small team when the public got their first look at No Man’s Sky.
“And that was fun, that was really fun, and a really fun period in my life where every evening and weekend, I was coming home from coding all day and I would write my little engine, and it was really fun.
“Then we showed it, we showed the first trailer, and from then on it was like, it was like we were building a rocketship on the way up, like, to the sun, being fired into the sun with the skin burning from our faces, right? It was like, it was a bit of a rollercoaster ride from then on. But at the start it was genuinely just a hobby and something super enjoyable.”[/quote]