Sony was already very interested in No Man’s Sky before the flood thanks to their relationship from the two Joe Danger games.

[quote]
Shahid Ahmad – then Director of Strategic Content at PlayStation – received an email from Hello Games founder, Sean Murray. Contained within it was the first ever trailer for No Man’s Sky, and Ahmad was the first non-studio employee to see it. As he watched what would soon be revealed to the world, “The hairs on the back of my neck rose. As soon as I’d taken a breath, I wrote back to [Murray] and told him that we had to have No Man’s Sky on PS4. The rest is the proverbial.”[/quote]

The VGX trailer unveiling was on Dec 7th, 2013.

They were flooded out on Christmas Eve 2013.

[quote]
We lost all our PCs, laptops, equipment, furniture, dev-kits, work in the blink of an eye, and our insurer (and those of those around us) seem like we won’t be covered, or at least responsibility is unclear. I don’t want to say out loud the value of what we lost, it’s horrible. It would probably fund a small game :([/quote]

But, according to Sony, the deal was for co-marketing, not actual money after the flood.

[quote]
“There was no offer of financial help during the flood, people often misunderstand this,” says Ahmad, referring to the rumours that Murray had turned to the publisher for money. Instead, Murray pushed for and succeeded in getting Hello Games a headline spot front and center of Sony’s E3 conference in 2014. This was essentially unheard of for an indie game, but Sony’s confidence in the product was clear. Adam Boyes, Vice-President at Playstation at the time, described the game to The New Yorker as “potentially one of the biggest games in the history of our industry.” [/quote]

I wasn’t following the game too closely, but how was it that they lost all their work? Did they as a company seriously not have off-site backups?

They didn’t lose all development work, they had backups.

I was actually enjoying it; fired up a new save which dumped me on a -30c ice world with even more extreme night time temps. Huddling in caves trying to get to my ship. Doing okay, though almost died twice, touch and go there. Then I reach my ship and … it’s not there? I think it’s spawned underground or something… :P

Sigh!

Something is going on. New update? Expansion news?

This is pretty cool. I am intrigued.

Note that every planet always says Euclid Galaxy.

IMO, when they entirely redo their planet terraform/generation model, it’s going to be under a new “galaxy”. This is why, when i saw the word galaxy, i immediately gave up almost that instant from naming things, because aside from everything else it was clear there would be a new galaxy at some point and all that effort naming random pig faced flying gerbils and cacti would be washed. One chance out of several billion is one thing, once chance out of several billion over only one year? Yea, punt.

Now I am very concerned that there will be a horde of pig faced flying gerbils with their cactus allies invading my galaxy.

:)

Yeah, because a fucking bullshit ARG us just what a game steeped in pre-launch hype and resultant post launch controversy needs.

Fuck off HG, as before, you would be better served with constant and honest communication on updates rather than more secret squirrel fuckery.

They’re trying to have fun and doing the ARG with fans of the game. I’d say that’s absolutely OK.

As for hype and all, the damage is done. It won’t make things worse (or better) at this point, so let the devs have their fun.

Still bitter huh?

I thought they gained a fair amount of good will with the last update.

Worth it for the steam sale price of $23.99?

sadly not in my opinion. Still the same game.

I think it is, but then again I liked the game on release, and latest patches improved It even further for me. But I may be the outlier here.

I like it at first, but it gets boring.

There were cool “moments”, where I’d go somewhere and see a cool vista laid out before me. But the ultimate game mechanics were super shallow and got old fast.

Very similar to Mass Effect Andromeda, but less of a letdown because I expected less.

Incredibly shallow game. I would’ve been disappointed at $20. I think $9.99 would be the price point I’d be like, “Okay, sure, that was money that I don’t really regret spending.”

Same with me. I liked it at launch I like it more now. For $25 I think its an easy buy.

A friend of mine likes it, and I bought it because “why not” I guess. Fun so far, actually - about to leave my starting system. For the sale price, that is. $60 for it is goddamn bonkers.

I got almost 60 solid hours out of it. Looking to put some more in when we get another patch.

9 is the sweet price, 20 is a bit too much. Is a game without gameplay, all it rest into the animal and terrain generation (that was mediocre at release). Is only worth 20 if you have a lot of money and curiosity, it does have good production values unlike many other universe sandbox

I enjoyed it for some time, but ended grating before I finished it