Oh okay, it’s actually cheaper here then. It shows $18.43 if I switch to USD display. GoG is good like that. :)

Don’t know how quickly they’ll get the patch up though.

Patch is live on PS4 apparently.

Well, I pulled the trigger on the Humble store at $23.99. Seems there’s enough gameplay there now for that amount - and the 1.3 video is promising even more update(s) in the future. I’m interested in doing some exploring sometime soon.

More fleshed out details here:

A NEW STORY

In the Atlas Rises story, the fabric of existence is starting to falter. A mysterious new interdimensional race have appeared. Glitches are causing ancient portals to activate. Our story brings a new context, quest system and branching narrative to No Man’s Sky. 30 hours of new story content. Double the lore and interactions of the existing game. Discover the truth behind the Abandoned Building logs, the World of Glass, the Sentinels, the redemption of the Gek, and the meaning of sixteen… After Waking Titan, Atlas Rises.

NEW WORLDS

The variety and visual quality of planetary biomes has been improved. Explore rare new exotic planet types as you journey toward the galactic core.

CRASHED FREIGHTERS

Discover and scavenge lost cargo from gigantic crashed Freighters on planetary surfaces.
Use the terrain manipulator to excavate buried resources in the region.
Complete Salvage missions for Guild rewards.

MISSION SYSTEM

Visit the new Mission Agent in Space Stations to pick up unique and rewarding new tasks.
Missions are constantly generated, and cater to all play styles (scanning, trading, combat and exploration).
New NPC guilds have been introduced, each with standing and objectives.
Build your standing with numerous NPC guilds and unlock more difficult, more rewarding missions.

INTERSTELLAR TRADING

New economic variables bring new depth to trading between star systems.
Star systems are now classed based on their economic strengths and weaknesses.
New trade goods have been added. Meet supply and demand by purchasing goods at a low price, and hauling them to economically favourable systems.
A tiered crafting system allows increasingly valuable products to be crafted by combining harvestable materials.
Gas harvesters have been introduced, allowing explorers to extract valuable elements from a planet’s atmosphere to use in crafting.
Combine crafted products to create increasingly valuable items that can be sold on the Galactic Marketplace.
New maintenance interactions have been introduced for all harvesting equipment, bringing more depth to farming, mining and harvesting.

ANALYSIS VISOR

Analysis Visors have been re-calibrated to show more information and offer better rewards for scanning.
Analyse resources before harvesting for to gain alternative resources from mining.
See more information about each discovery.
Scanning Flora and Fauna now yields increased rewards.
Specialised analysis visor upgrades can be equipped to further improve effectiveness.

TERRAIN EDITING

Transform the ground beneath your feet using the new terrain editing Multi-Tool enhancement.
Add or remove terrain to mould the landscape as you see fit, anywhere on any planet.
Choose from a number of materials, shapes and sizes to sculpt your unique creations.
Form terrain around your base to make it feel like part of the environment.

PORTALS

Ancient portals can now be activated. Revisit previous planets, others bases or jump randomly to new worlds.
Learn the language of portals by unlocking mysterious glyphs as you journey through the universe.
Interact with a portal and input a specific combination of glyphs to quick travel to a specific planet.
Share glyph combinations with the community to help others travel quickly to specific planets and points of interest.

SPACE COMBAT

A number of improvements have been made to space flight and combat.
Enemy artificial intelligence has been overhauled, and new difficulties have been added.
Ship manoeuvrability has been improved, bringing more skill to dog-fighting.
Devastating rockets can be equipped to ships and upgraded for even greater firepower.
A new HUD has been introduced to improve the experience of space combat. This includes a communicator, which can be used to advance mission steps, or even to hail pirates before they attack.

LOW FLIGHT

Atmospheric low flight assist now allows players to cruise above the terrain.
Low flight and improved flight control make in-atmosphere dog fighting more likely and exciting.
Warning: crashing into obstacles will cause damage to your ship. If your ship is destroyed, you’ll need to repair it before leaving the planet.

JOINT EXPLORATION

Glitches in the simulation have begun to appear.
Visualised by strange floating orbs, up to 16 players can see and communicate with one another, and explore the universe together.
While interaction with others is currently very limited, this is an important first step into the world of synchronous co-op in No Man’s Sky.
While interaction is very limited, VOIP (Voice over IP) allows proximity based voice chat with other nearby explorers.
Use portals to quickly travel to more populated planets, or to meet up with friends.

NEW SHIPS

New Class S ship designs have been introduced, and can be found roaming the galaxy. Interact with their owners to view, and offer to buy their ship.
Wealthier systems have more expensive, higher class ships.

QUALITY OF LIFE

Temperature measurement has been converted from Celsius to Fahrenheit based on locale.
Summon your ship from anywhere on a planet’s surface using your quick menu.
Specific Technology and Cargo inventories have been added to improve inventory management.
Playstation 4 players can now adjust their field of view via the options menu.
Jump between systems from the comfort of your Freighter. Just interact with the hologram on your bridge, and select a location to travel to.
Landing your ship no longer auto-ejects you from the cockpit. Take time to survey the planet before exiting.

Sounds a lot like what you’d get in Fable 2 or 3 when you’d approach a glowing player orb.

Nice. So the North American-based planets will measure their temperature in Fahrenheit and planets settled by the rest of the world will show Celsius?

FTFY :)

So no more 0 degrees is uncomfortable and 100 degrees kills you :)

The update feature list does look really awesome. Low flight especially. Guilds and proc gen missions. Trade goods! I can’t wait to try this all out.

Improved Space Combat sounds like a good start. I hope they have improved ground combat with guns outside your ship in the next update.

Just wanted to say I love your positivity and enthusiasm about games, Vic. So many people (I fall into this category sometimes as well) can’t see past the flaws in games, but you seem to be able to zero in on the parts you like and enjoy the games for what they are.

Yeah, I love that about @Vic_Davis (and other people like @Scotch_Lufkin) , and I try to do that myself as well.

Hey Thanks guys! Once they invent direct blood brain barrier bypassing dopamine injectors, I won’t even have to play these silly things anymore. :)

Patch is not out as of yet though? The price point and the new updates are just about where I’d like to jump in and finally play. I refunded the game originally, but I’m still on the fence because this game hits pretty much all my gaming buttons.

Props to Hello Games for pushing onwards through the hate and piling on (myself included) all this time. Even now the comments on their 1.3 Youtube update video are brutal and personal. It must be hard to maintain morale at times.

I want to believe, and I’ll believe you guys long before any Youtube comments.

For what it’s worth, I’ve gotten a lot of enjoyment out of No Man’s Sky. It’s not a hand-holding game that shoves narrative at you. However, if you can sit back, relax, and get into the frame of mind that allows you to imagine part of the story in your head, it’s a lot of fun. It’s a game about exploration and about the unknown. If you don’t get thrills from discovery – even the discovery of janky looking animals sometimes – then this probably isn’t the game for you. I love it, however, and I’ve had a great time playing both by myself and with my daughters. They think it’s downright magical.

I think it’s downright magical and I’m an adult! :)

I even participated in the ARG, and I haven’t been playing just because I was waiting for the update to drop. Such a fantastic game (for me).

image

LOL The first rime this happened my young self fell out of my chair… It was partially that sound it made.

Guess I’ll jump back in and take a look.

Btw, I’d really love to hear from anyone that finds a portal now and makes use of it, want to know where those take you…because if it’s at all interesting I’ll make it my goal to go find one for myself.

From what I gather they now have glyphs on surrounding 16 columns that are basically coordinates. So you can dial in whatever combination you want to visit a planet.

If you find a cool one find a portal and you can share the glyphs and we can dial it in to go there. Stargates bois.

Hope whoever owns Stargate IP doesn’t own a copy of NMS. ;)

Also, I’ll admit in all the hours of playing last time I never noticed anything about coordinates, did I just miss that?

P.S. That does sound cool enough for me to go find one!!