This is mindblowing:
Originally developed by Technosoft - the talent behind the Thunderforce series - this single-player [sic] real-time strategy game will receive online support in the Switch release.
This is absolutely crucial to me, and why I haven’t been able to enjoy the game properly for almost 30 (!) years.
First, I was wondering why Thunderforce was published in the Sega Ages, but it seems that Sega got hold of the Tecnosoft catalogue, which is very fine by me if they receive this treatment!
Herzog Zwei was part of my first contact with the Japanese language: we were about 12 years old at the time, and a friend whose father was some aerospatial engineer and was feeling guilty for not being much home was bringing him back all sort of wacky things. He went to a trip to Japan and brought back the then just released Sega Megadrive, with a bunch of games and some dedicated magazine. There was Kujakuo if I remember, some terrible platformer based on Osomatsukun, Thunder Force 2, some terrible Hydlide game, and Herzog Zwei. Hydlide was weird in its own right but totally cryptic (turns out it was also a bad game). Herzog Zwei was beyond weird (you bet it was, it was from a genre we didn’t know existed!), but it had the advantage of not featuring any weird local characters in the game itself, being all icon-based. The manual was puzzling. Eventually we figured it out… and the competition got hot. So incredibly hot. It’s absolutely a twitch and reflex based game, but so many epic battles were fought. I especially remember a crazy fight for the infamous bridge just south of the base in the top left corner of the first map. We were also reaching units max counts pretty frequently, and actually saving some spot for some emergency units knowing the limit. I wonder, and secretly hope, M2 is able to push those boundaries!
Anyway the sad thing is my arch nemesis and then best friend with whom we played the most fantastic Herzog Zwei games decided to become a girl trashing jerkwad of an hormon bomb. I was left without true rival.
I remember being puzzled for a long time by two icons (the “small” flag and “big” flag ones). When I finally got my own console, and bought the English version of the game, I got the answer: one was prioritising aggression against the enemies units, the other prioritising taking over a base. We had developped somewhat a sense it might have been that, but it was nice to have confirmation.
Got my M30 today. I was a bit wary it might be Megadrive sized, but was very pleased it was Saturn’s. The weight is right and I just played Thunder Force IV on the Switch, it felt so great! I am hoping La-Mulana 2 will work nicely with it.
I am facing a problem on my Mac though: I was playing emulators using an old xbox gamepad, and it felt… fine, I guess. I tried the M30… and the d-pad is so tight, it made the feeling of latency unbearable!
Edit: I forgot the most basic — thank you for the recommandation, @DaveLong!