NWN2 Goes Gold

Temple of Tyr.

You heal with the “R” key.

Thanks!

In some situations you can’t use this because of nearby enemies. For example, there is a quest to escort something in NWN2 (without spoiling too much here) and it can be difficult to find a spot where you can rest without problems. I was able to manage it eventually, which made the area FAR easier.

try posting this on the official forums. there may be a console command that gets it working.

There is a bug where if you’re not in control of your main when a cutscene kicks in, you miss it and it screws the game. Supposedly it’s gonna be in a patch. I guess you just have to save and try to be in your main at the end of a battle. Check the Bioware forums for more about this.

POSSIBLE SPOILER

Has anyone noticed that the Alteration Powder that you get for the trial can be opened and used to store 24 items?

I wouldn’t rely on that - that’s obviously a bug that makes the item think it’s a Bag of Holding, so storing items there could be hazardous.

Yeah, I figured that. Thanks.

Having finished the game as a 15 paladin / 4 divine champion and a 20 monk (evil for the different dialogue options and NPC parties), I’m trying to decide on whether to go ranger/arcane archer or wizard/pale master for a 3rd pass through this obviously addictive game. I thought a drow pale master sounds cool, but don’t want the 2-level penalty for that race, so a moon elf would have to substitute there. Really, though, since I don’t have a PhD in 3rd ed. DnD I’m just wondering what class builds those more versed in the game system would recommend. I’m looking for that min/max kick-ass build that’ll stomp balors and red dragons into the dirt while enjoying a manicure.

Sun Elf, Fighter2, Wizard5, Eldritch Knight10, Wizard3
STR 14, DEX 14, CON 12, INT 18->23, WIS 8, CHA 8

Feats: Able Learner, Power Attack, Cleave, Craft Whatever, Have Fun, Kill Stuff, Take Their Things

Skills: Concentration, Spellcraft, Tumble, Use Magic Device, Search, Spot, Lore

You start off a bit lame but you will kick ass in the later levels. BAB +16, 9th levels spells and no social skills whatsoever. \m/

Pale Master is pretty underpowered in general. I’d avoid it.

Undiluted wizards, sorcerers, and warlocks are damn powerful since you can rest after every battle almost anywhere in the game. If you’re playing on normal mode, you can throw AoE spells around with reckless abandon as well. Building them is easy. Just get your primary caster statistic as high as you can at all times. Constitution is your secondary statistic. Warlocks should have a good DEX score too, so they don’t miss with thier touch attacks.

One of my recent favorite powerbuilds is 4 Fighter/1 Bard/10 Dragon Disciple/5 Frenzied Berserker. Go shield dwarf, and distribute your stats something like:

STR:17
DEX:12
CON:18
INT:11
WIS:10
CHA:6

After dumping all 5 attribute points you gain into strenth by level 20, combined with RDD bonuses, they should look like:

STR:30
DEX:12
CON:20
INT:13
WIS:10
CHA:8

The feats you want to pick up are power attack, cleave, weapon focus, weapon specialization, knockdown, great cleave, power critical, improved critical, improved power attack, and improved knockdown. Weapon focus, weapon specialization, etc. should all be invested in a two-handed weapon. Greataxe and scythe are good choices. Remember that you’ll need 8 ranks in Lore by level 5 to fulfill the RDD requirement. Other than that, the skills you pick aren’t terribly important.

Being immune to fire at level 15, this build thrashes red dragons and balors without much of a problem. Using a scythe and improved power attack, it’ll hit for 50 damage regularly and crits for 100+ easily. Throw on frenzy for extra mayhem and death immunity. With gear, your strength should be 36+ by the end, so your knockdown will succeed frequently against just about everything. Even the toughest boss creatures will spend a great deal of the fight on their ass if you spam it. Will saves are the build’s primary weak point, so make sure your mage picks up mind blank early. Better yet, get some gear with immunity to mind spells.

Aside from the Camera issues, I like the game so far. It’s exactly what I expected in regards to the 3.5 rules play-wise. I don’t remember ever saving so much in the original game though. Laying out your saves across several slots so you can back track from a previous save has been useful and fun.

The system requirements for this game are understated though. My aging P4 2.8 is choking on it. I can get either really nice but unplayable frames or settle on 25 FPS with most everything off except for Bloom. I can see how on a better machine this must play pretty nice.

I haven’t noticed any problems on my Athlon 3500, although the Radeon X800 XTPE spins up at points. Not too bad, considering the machine is 2 years old at this point.

Parts of D&D leave me pretty cold. But that’s par for the course, and it was no secret this was a D&D game.

Thread is massive…

Just started playing somewhere in Chapter 1, game is running decently off my Radeon card, but the interface is killing me. The hotkey bar at the bottom removes all of my mapped buttons everytime I load a new area. The queue function simply doesn’t work either. I’ll have my main attack, and then set up a healing kit on the next roll, but it will just keep attacking and never actually use the kit with the icon sitting stuck in the queue.

It’s maddening and irksome.

Why 1 level in Bard? For the lore? And if 5 levels in frenzied berserker, why a fighter and not a barbarian?

Edit: Ah, looked RDD up and you need bard or sorc to multi-class to it along with the 8 lore.

Personally I’m still having fun with my human charismatic sorcerer build. Took one level in rogue along with Able Learner, with no multi-level penalty because I’m human. So now I have maxed diplomacy AND bluff, and natural charisma 20, which made the trial a piece of cake. I LOVE talking my way out of shit, especially for fat XP. Can’t be arsed to learn any crafting, maybe I’ll have that other sorcerer babe do it for me if I get bored enough. Sorcerer + metamagic FTW.

How in the hell people have time to play this game through THREE TIMES blows my friggin’ mind, though. Of course if my whole family hadn’t had the flu for basically all of December, I’d’ve had more time to play myself…

(And yeah I’m obviously only about halfway through, being as I just completed the trial sequence.)

I haven’t seen either of those bugs. No idea what’s wrong, but you might want to poke around the official forums and see if someone can tell you what’s up.

Cancel the attack mode and queue the kit and then the attack again. That’s exactly what you wanted to do but you just have to wait until it attacks the first time (otherwise it won’t attack at all once). Some abilities and modes have higher precedence over anything else and won’t let you queue up anything. You should make sure that the healing kit actually displays in the queue at all (I’m guessing it doesn’t).

So what are the current drawbacks of getting this via D2D? Did they fix all issues with modding, etc?

There is none except having to download and burn it yourself. :) It patches via the game’s auto-patcher just fine and runs mods just like the normal game. Just be aware that certain hardware configuration changes will require you to unlock it again using your authorization code (and you may need to be online for it to unlock, not sure).