Old World (pka Ten Crowns) from Soren Johnson

Got it yesterday, slowly getting through tutorial.

If I end up not loving this , I’ll take it is a sign 4X’s are no longer for me. Can tell the quality already.

I’m in that position, I think the 4x doesn’t pull me as they did years ago.

My last attempts at what I think are excellent games ended in failure. I start and play a few turns for a couple of days, but in the end, the one more turn magic is gone. And it’s a shame because I really want to play these games.

I’ve tried Age of Wonders 3, Planetfall, Endless Legend, Endless Space, Civ VI, Aggressors: Ancient Rome, Shadow Empire, Old World and for sure some great games more.

But I won’t give up! I’m going to try Old World a bit more.

Does anyone know how to make the game work natively on an M1 Mac?

I originally bought it from Epic, and running the game through the EGS launcher runs it ok, but in Intel-emulation mode and my machine gets hot quickly. Running the game from Finder runs it natively, but just shows the main menu background and nothing else. Running the test branch in the same way shows the error ‘DllNotFoundException: libEOSSDK-Mac-Shipping’.

The Epic version will not run natively on the M1. Upgrading to M1 native would require Epic to release M1-compatible versions of their own SDK, which is probably not going to happen for the foreseeable future.

Steam currently has a native M1 build on its own branch and we expect it to be part of the next Main patch.

Thanks for the answer, looks like I’ll be double dipping!

One edge case nuisance:

For the tutorial, perhaps allow folks to start with any of the tutorial scenarions? I noticed when I was playing on two PCs on steam, I couldn’t start with the scenario I was on because it locked me out of it on the 2nd PC.

I just messed with this and it worked for me, sort of. I turned on “override scaling limit” under the accessibility tab and you can see it scale up in real time, but it stops doing anything as you move the slider at about 2/3’s of the way to the right.

At a guess it might be stopping at the point menus or icons start to move on top of each other.

On 1920x1200 I’ve got things pretty big now.

My only beef at this point is I wish I could scroll the map out more. I mean yeah I know I can use the mini map in the bottom right, but I also just prefer the ability to scroll way out like I can in Hegemony III.

I, too, was burnt out on the 4X formula, but this breathes such new life into it as to make it exciting again.

I just posted what I think is my very first Steam review.

For me, using the max scale, when I turn over-ride on another half a bar appears, but dragging the slider does nothing extra. This is at 4k.

Hmm, well the only other solution I can think of is a bit of a blunt instrument, but I’ve also messed with it to confirm it works, dropping down a level on resolution also increased the size of stuff. I went from 1920 to 1680 just to see and while I don’t like the bit of fuzziness it also introduces it does make everything bigger.

One other really minor observation: I never think in military time, so while having the clock on screen is nice, I just had to google what 19:49 meant, would be nice to have a 12 vs 24 hr clock option.

Obviously there must be a hard upper limit to the scale regardless of the override setting, and at 4K you hit that limit without override enabled.

It’s a shame because on my 4K TV it’s still a bit small tbh, and it seems like there’s room left to make things even bigger.

I haven’t played in quite a while and have lost track of various changes. At one point a penalty was added for improvements without a specialist. Is that still there? I don’t see a mention of it in the various tooltips.

I don’t think it was so much of a penalty as specialists granted a bonus. Of course, that could be a cast of tomato/tomahto.

Yeah, I don’t think we have an explicit penalty now, there’s instead been more of a specialist and law rebalance to make specialists feel worthwhile.

Well, had a day of just fumbling around with it. Game seems like it’s fun to learn, and I’ll learn it, but I’m pretty sure this is my swan song for the genre. I wasn’t addicted like I was back in the mid-2000s.

Looks like the DLC pricing issue got resolved on the Epic Store. I’m guessing anyone who has the game there will want to grab it now that it’s free.

Hey Gang,

While I was more than happy to snag the DLC as a bit of an incentive to double dip on this fine game, owning it both on EGS and Steam, I have a basic question on the batch of new DLC scenarios.

Are they all tightly scripted or are some more like interesting Custom Game parameters to a random map?

They fixed the epic store now and the DLC should be free if you have already purchased the game. It is also free if you purchase the game now.

Long live epic store!

thanks for the quickreply!

The scenarios are like a guided tour of (part of) Greek history so they’re fairly scripted. There’s hopefully some replay value, you can try to beat your own performance in the 2nd one or take a completely different path in the 4th one, but they’re not freeform. The final scenario is a bit of an exception, you pick one of the four sides to start with and try to win without scripted events getting in the way.

That said, I really tried to make them interesting even for people who are usually not into 4X scenarios!