Quick hits after two games:
City filters - appears to be no way to filter/sort by research, one more button?
Stone - holy smoke, always seem to be running a serious deficit, even while amassing insane surpluses of everything else.
People vs Courtiers - I think the only way to get spare courtiers is through random or tech event (Court Scholar joins!), is this accurate?
With my limited playing time, the most important thing anyone on my court seems to do is tutor my future heir (~4 simultaneous tutors yields god-king heir and demigod companions), but the only people available for this all important task are courtiers who have not been assigned to the big roles. I often ‘forget’ to use the chancellor, spy, who seem rather underwhelming, but I never want to forget to queue up another round of tutoring.
Can we get a end of turn nag/interrupt if we have available courtiers available for tutoring?
Garrison / Governors - Governors are another easy thing to miss, especially for a new player (like me!). Once you have one assigned, you do get a nice pre-turn prompt to replace them should the current one die, but there ought to be an easier way to find available governor employment opportunities to begin with.
The trick, for you dear game designer, is that sometimes there are no good available governors and getting nagged every turn might get annoying. I just play the games.
BTW - Please, take all comments as intended, in good faith effort to improve a game I am enjoying.
I’m an old Civ I guy (Atari ST → Amiga → PC) who after sinking multiple lifetimes of hours in Civ and other clonish games for decades (CIVIV PITBOSS FTW!!!) has largely abandoned 4x in favor of PDX style real time.
This is the first one I’ve been able to sink some hours into again. Thanks.