I am thinking on writting up a dissertation on them and posting it in the wow pally forums. I have my ideas about them, but I was wondering what other people who play them think.
Do you think they are fine after 1.9? Do they need to be buffed, and if so, how? What do you think, specifically, should be improved about them? What do you think about the judgement and seals system? Is there a whole other direction you think they should go with them?
Take the above and consider it from a PvE and PvP perspective. Some things may be fine for one, but not the other.
Some general thoughts I have are:
5 Minute blessings: Asside from the 5 minute irriation and the now 15 minute irritation, they are not nearly powerful enough to warrent such short timers. Either the blessings need to become much stronger or the durations much longer. I think they should go with the 30 min / 60 min with reagent system. I think it would be much more intresting to make the blessings far stronger and keep thier duration short, then going with the longer duration model.
Judgements and Seals: Seal of Command is proabbly the best seal out there, and that is not to good. Relative to other seals, its great, but relative to other DPS talents and powers it is not. Judgement of the crusader only gives 50% of its damage boost when applied to judgement of rightousness. Against SoC, it is a mere 29% yield. Seal of Light / Wisdom and Judgement of Light/Wisdom hardly are worth it. The amount of manna/health returned is very low, and the proc percentage is very low. Overall the effects of judgements and seals are very small.
Auras: Dev aura only gives me about 3% more damage reduction. My resistance auras only give me 60 pts. That is 60 pts that do not stack with ANYTHING. Looking at my guy with no auras on, I have 15 shadow resistance. I turn on my 60 pt shadow aura, and my total resistance is 60 pts, not 75. Retribution aura does 20pts per hit to a mob. When mobs have 4000hp, and are hitting for 100pts, that is hardly useful.
Ok, so where should all this go? When looking at warriors they can change modes by switching stances. You want dps go offensive or beserker, you want to tank? go defensive. Druids turn into bears to tank, cats for DPS, and casters for healing and CC.
I think a pally should have the same choices, only his blessings, auras, judgements and seals are used to accomlish this. Blizzard needs to focus these abilities and make them much stronger. Ill go into details once I write my dissertation on pallies, but I wanted your thoughts pallies too.