I think of it like the new Netflix show House of Cards. Most TV has been assuming people want dumber, less plot, less attention-span and more reality shows. But when Netflix used all their data to design a show they found a lot of the opposite was true. Violating the “rules” of webcomics isn’t necessarily a bad thing, except for the sketchy periodicity. but if you like the series, you forgive it.

This is very much like the recent Spartacus TV series: It starts out as one kind of comic, and over time becomes something completely different. Particularly at the speed of clicking “next”.

Where are these web comic rules posted? Same place I can find the parenting and relationship handbook?

Best type of Kool-Aid; $1.2 million worth of it.

Getting back to the strip, it is interesting to see the strong reaction to the recent developments - even for such a comparatively underused and “dull” character such as Durkon. It’s not only the villains in the strip that people like.

And speaking of getting back to the strip, new one’s up.

Wow, I don’t think the order has ever been in this much of a mess. Durkon a vamp, Belkar under enemy control, V in super emo mode. It’s going to take something big to dig their way out of this. Mr. Scruffy, it’s all in your paws now!

Ha, I called it!

Shit just got real!

Yeah, without outside help, this does seem problematic. So options for getting out this include:

  • pathetic: Tarquin decides he wants the Order as cannon fodder after testing them in combat and orders Malack to undo the vampirism because the Order is weak without a cleric.

  • implausible: Belkar frees himself from the spells and somehow destroys Malack on his own; but Durkon wouldn’t be unvampirized just because he’s not controlled, so yet more external intervention needed to fix things.

  • tedious: Durkon reinserted into Order with conceal alignment or whatever as Malack’s pawn. Tiresome storyline follows.

  • weak: assistance from random archons, ghosts, gods, other minor characters from the past as deus ex machina.

  • silly: Mr. Scruffy is carrying around whatshisname the ruler of Azure City’s spirit somehow and will shortly transform into his final form. Sigh.

All these seem rather bad from a meta storytelling perspective, so presumably he’ll surprise us shortly. At this point, the trio of Malack, Durkon and Belkar are very weak – from damage and being out of spells – so quite possibly V could defeat them solo if hisher wanderings lead himher that way, but that would still leave Durkon a vampire…

You say that likes it a bad think. Vampire Durkon would be awesome. Given that Belkar is evil and V literally sold his soul to commit genocide, I don’t see how being a vampire is an automatic disqualification.

But I’ve forgotten everything of the little I used to know about D&D, how does this effect Durkon’s ability to be a cleric? Isn’t he automatically stripped of all/most spells? Obviously, he can no longer be a priest of Thor. Does his alignment automatically change to something/evil? Can he choose a new god?

At the rate they’re going the order is on the road to wind up the more evil group and Tarquin et al will have to become the heroes trying to stop them.

Oh - hadn’t anyone linked to the new one? Should remember to check this when I post.

According to the D&D geeks on GITP, Durkon still has full cleric powers but must choose two new domains from a list comprising Chaos, Evil, Destruction, and Trickery, and channels negative energy rather than positive. Durkon will bring Death and Destruction to the Dwarven homelands indeed…

Also, note that Burlew already established a suitable new patron Goddess in the Western pantheon for Durkon. And one who has a grudge against Thor - as Durkon may very well also have if he realizes that he was (once again) abandoned by his deity at a critical moment. Accidental? I think not.

I have no idea how Burlew will write the party out of this conundrum, but he hasn’t disappointed me before, so I don’t expect him to start doing so now.

Maybe, but the Goddess of disease seams a little wimpy for Durkon. I’m hoping for Tiamat so we can work V into the narrative mix.

So I read the first 120 strips, which took me up to the temporary defeat of the lich. Fans of a story seem to get a kick out of the reactions of an uninitiated reader, but I don’t know if that holds true for critical reactions. I don’t mean to bait anybody. Just presenting an outsider perspective.

OOTS represents a kind of test case for the power of story telling. The other variables have been controlled: considering the crude art and all-dialogue presentation, Burlew can’t dazzle the reader with great prose or pictures. So the fans must be coming for the story. What are its features, and how does it work?

My predictions, having sampled maybe a dozen strips from random points in the story: there’ll be very clearly defined character traits, a lot of shockers/cliff-hangers, and a few will-they-won’t-they dynamics in the main cast.

Onto the reading:

Tons of metafiction. This is “have your cake and eat it too” stuff – make fun of these stereotypes while presenting them. In #45, after encountering the bizarro party, the cast speculates about their origin. One of the suggestions is “hackneyed plot device?”

It’s not really funny, either. But it’s not aggressively or off-puttingly unfunny, so I guess it’s fine; it just feels like a padding. Easily skipped over.

The plot engine seems to be the sequence of clear challenges to be overcome, the long-distance set ups.

Characterization

Roy

Roy is the only reliable one, as quickly laid out in #15. He is also uptight and domineering, according to Elan and Belkar (#38).

Durkon

Not too much known about Durkon in the early going. He’s the cleric, and worships Thor. Talks with a scottish accent, and really hates the undead.

The tryst with Hilgya shows him as inflexible, obedient, and traditionalist. Also not in touch with his feelings. (#84)

Vaarsuvius

V is wordy and pretentious, as seen when he lulls a room of bad guys to sleep while ramping up for a spell.

Belkar

Belkar’s an idiot. Doesn’t understand that he should track the chimera. Belkar is vain (#42). Psychotic and violent as well. The strip enjoys its violence.

Elan

Elan’s an idiot. Thinks he’s naked while not wearing clothes. His music is obnoxious.

By #109, we’ve got the first hints at a main-cast couple.

Haley

Haley is materialistic and manipulative. In #29, she cleans out a dungeon room before the others can, and claims that there was nothing of value in it. A giant sack of loot sits behind her, and she says it’s feminine products to gross out the guys. In #35, the lads lick their lips while Haley checks for traps… sexily. Perhaps this is naïve, or perhaps she’s just messing with them. (Consider the context of this comic, I’m not sanguine about the representation of women in this story.)

One weird thing to note: Haley is being described as attractive when the art cannot corroborate this. Her body is a potato with breasts in a midriff-baring top, and her legs are two straws. That’s not that much of a problem for OOTS, since the story doesn’t depend on the reader “buying” Haley’s attractiveness. (If it did, we’d be distracted as we are by many TV shows and movies, which pair unattractive men with gorgeous women.) But interestingly, if Haley was supposed to be gorgeous, and the reader was supposed to feel that, then the artist’s skill level sets a ceiling on how attractive characters can actually be. That’s a double-edged sword. Text can, at best, assert physical beauty, but it can’t prove it. Art can represent it: therefore the standards are higher, but the payoff is greater. (An idea I’m paraphrasing from Roland Barthes.)

Haley also has a head for numbers. In #45 she does some number crunching.

Suspicious of others (#46). Doesn’t like other women (#53).

Hilgya

Hilgya hoses Durkon, then beds him. During pillow-talk, she reveals that she tried to poison her husband, to whom she is still married (#83). Hmmm…

Thog

Thog is Lenny from Of Mice and Men. He butchers a woman while fantasizing about owning a puppy. It’s kind of dark.

Techniques

#31: An interesting opportunity, like #15, to have the author assign attributes to the characters. So far I’m seeing a lot of figural explicit altero-characterization – a very jargony phrase drawn from the work of a narratologist named Pfister. All it means is that a character (figure) is explicitly characterizing someone else (altero). So by picturing the brains of each of the party members as a food, Burlew can very quickly symbolize their relative intelligences in a visual way. It’s cool, because it’s something that only works with the accompanying visual.

One upside to working in a world as well-defined as D&D and classic fantasy: the reader knows all the shorthand. So Roy can be defined as being an atypical fighter. Vaarsuvius is an elf, and acts like one would expect. I’d say it only takes about 50 strips for the reader to be totally up to speed on all the characters and their major attributes, which is impressive. I wonder if the characterization will get deeper, though.

Enigmas

I think this is Burlew’s bread and butter. I was trying to read a Jack Reacher book, and noticed a lot of the same techniques. One interesting thing about OOTS: since it breaks the 4th wall, it is allowed to highlight the enigmas. Two benefits: readers can’t miss it this way, and by pointing out just how mysterious it is, the reader’s curiosity is inflamed. It’s kind of weird that this works – you’d think that by not taking itself seriously, the reader wouldn’t take them seriously. But I do want to know what that monster looks like.

[ul]
[li]Belkar wasn’t affected by an Unholy Blight spell. The question is asked, then quickly avoided – maybe Belkar, the least competent character so far, has some hidden destiny, in keeping with the laws of generic fantasy. (A quick check of the rules of Unholy Blight clarifies my confusion: it only affects good or neutral characters. So Belkar is evil.)
[/li][li]When the goat turns red, strike true… foreshadowing from ghost dad. Playing around with Chekhov’s gun, hinting that the chimera will in fact come back.
[/li][li]V does not sleep. Also, his name is V. Probably short for something with lots of apostrophes in it… wait, just short for “Vaarsuvius”. In #30 I find out he’s an elf. Yeah, I probably should have looked at his ears a little more closely. That also explains the sleeplessness.
[/li][li]The appearance of the bizarro party. Is it just by accident, or is there something else going on? (You literally get a “dun-dun-dunnnnh.”)
[/li][li]What’s the horrible monster that the lich has in the shadows?
[/li][li]#120 sets up a bunch of long-term enigmas: what’s Nale’s plan, Xykon’s plan, who’s the guy in the blue cowl, etc.
[/li][/ul]

Random notes

Cease and Desist

What the hell? Did WOTC actually send a cease and desist order to Burlew re: Mind Flayers? I could see it being used for one joke, but it carries over into the next strip.

Metafiction

Is it easier to break the 4th wall in comics? I think yes. Comics are between movies and text. Movies obviously have no problem with verisimilitude, since they depict real people doing real stuff. (And the fake people doing fake stuff do it very convincingly if the CGI budget is high enough.) Text has no visual element, which is actually a blessing: the reader provides his or her own visuals, and therefore can’t be disappointed with them. A comic strip like OOTS has very basic art, so the falsity of the world is apparent at every moment, so much so that it almost has to acknowledge this to the reader. Which leads to the halfling character making a joke about Elijah Woods, or some goblins asking for a 401k.

Nothing Permanent

Because this is a story which also plays by the rules of D&D, it seems like the dramatic stuff can be undone pretty easily. Impalements are cured with scrolls, etc. So you get, again, to have your cake and eat it too. Crazy stuff can happen, and then it can be undone.

Women in the Story

Lot of lame, hacky comedy about the women. “Ugh, lines in the bathroom, amirite!” I’m curious to see if the women get a little more shrift as the story goes along.

Rraarghh! Who the Hel are you calling the Goddess of disease?

This was a great read, Mr. Zero, and I look forward to subsequent installments. I don’t want to answer many of your questions or provide you leading ideas, but I will say that OOTS quickly evolves from a “gaming gag a day” strip into a “let’s tell a serious story with silly stick figures” strip.

So what are the consequences of Vampirism? Does a high level character converted to a Vampire still maintain some previous sense of himself and does he still have his own will and such? In DnD lore is it removable with high-level enough magic?

I have no idea about now, but in much older versions of D&D, it would mean a player character becomes an evil NPC until someone comes up with a full wish or some kind of divine intervention…

Some answers and some new questions (as well as being the last of the nine in a row).

I love how surprised Belkar is that he’s OK.