First impression (after playing for a hour), isn't very good.
It's like Amnesia... except more. More linear, more scripted, more hand-holding, more based on jump-scares, it doesn't let to grow the tension or build horror atmosphere, it feels more phony while Amnesia the fear were more naturalistic, and the story is a senseless mix of old horror tropes without any style.
It's like they barely tried, I imagine this happened between devs
dev 1 "let's make a horror game, dark, with lots of blood, enemies jumping in the camera at the player, the whole thing".
dev 2 "Ok, what's the story?"
dev 3 "Uhh... whatever dude, maybe some forbidden experiments in a Asylum or some shit like that. Not important, it's all dark corridors and monsters trying to kill the player".
They nailed the visual feel of horror, but not the gameplay and story execution that would make the game truly a good horror game.