Some more news:
Pandora will be a 4X strategy game (eXplore, eXpand, eXploit, eXterminate) in the same vein of Alpha Centauri.
In Pandora: First Contact, players will have maintain resources such as food, minerals, production, monitor pollution, research and colonist morale.
Economic victory can be achieved with high enough credits to buy out other factions on the colony.
Terraforming will have an impact, to improve terrain to increase a territory’s output or grant bonuses to soldiers.
Pandora will have multiple stackable unit types, taking into account for power, movement points, light and heavy and armored units. Unit classes range from troopers to all-terrain vehicles, tanks, watercrafts, aircrafts, and mech units. There are three tiers per unit class, one for each era.
Fog of War has an effect, with players being able to utilize mountains and forests to screen units for surprise attacks. This can only work outside of a city’s influence range to prevent cheap tactics and to facilitate more in-depth strategies.
There are also a variety of weapon classes, from machine to gatling guns, sniper rifles, flame and gas throwers, missile launchers, and like unit classes, has three tiers per weapon class. They can also be effective against certain types of units.
Military Operations are produced in cities, which lead to satellite reconnaissance, drop pods, nano repair bots, nuclear missiles. These can be deployed anywhere on the battlefield.
Single and multiplayer are supported, with simultaneous turns. It will release for Windows, Mac, and Linux in the Q3 2012.