Just trying to help. A lot of equipment, jewelry especially, can end up with junk stats that are completely pointless for your build. Knowing what’s meta and what stats are desired (per slot) makes pricing easier, especially if you know what to trim.
@peacedog for example values all-res, which is fine, but getting resists together is trivial because they can come on every slot, what matters in the end are the totals, especially once your gear is more or less finalized. All-res is valuable when you’re still changing pieces because you don’t need to look for a specific combination of resists to replace your other slots, but people generally don’t dump too much currency on placeholder items like that. And as I hinted at above, knowing the potential of each item slot plays a big role - rings for example can have +% ele dmg implicit, which is huge. Diamond ring in question here has a great implicit as an item base, in this case it was unfortunately overwritten which makes it more comparable to trash tier bases like paua, where only the stats below the line count.
I did, by stating which stats to use. Flat phys is fine, iir is not very desirable (quant is better), especially when it takes a slot of other better mods like WED.