I had this drop, seems like it should be worth a penny or two. Can craft life, cold dam with atacks or %inc ele with attacks. Seems like it should be pretty valuable with damage conversion remaining quite meta. Any idea how to price this?

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I suck at pricing stuff. Usually if I see something like that I’ll put it up for around 20 chaos. If it doesn’t get an offer for a couple days, I’ll drop it down to 15. Etc, etc.

Is everyone’s tolerance for the jank in actually getting into this game way higher than mine, or am I just SOL being so far away from servers up here in the frozen north? In addition to the hours long patching process that was mentioned upthread it regularly takes three or four login attempts for me to actually get in, and then a game session rarely lasts longer than an hour before I get disconnected. That is just too much trouble for me to keep trying to get into this.

Between this thread and the ongoing GWJ podcast love-in I am feeling sad that this is not more stable. Just me then?

Think it’s just you. Try changing your gateway (on the login screen)?

I’ve stopped playing this league having gotten distracted by other games, but this is the first league where I’ve had any problems at all past day 1. And even this league I got 3 characters into maps with a total of perhaps half a dozen crashes.

It’s likely something you’ll have to find a way to fix on your end.

If you are trying to connect through Steam, I’ve had terrible lag issues that way. I went back to the stand-alone launcher from GGG.

There are definitely some issues with connections to GGG servers. Just take a look through the Technical Issues forum sometime. In my case, the issue I had was directly related to my ISP, which is doing some kind of funky routing to the GGG servers. When I use a VPN to pretend to be connecting from somewhere else (usually Texas), it avoids that funky routing and everything works fine. But my issues weren’t nearly as severe as what you describe. Still, if you have a VPN available you could give it a shot.

Well thank you very much. I never even considered this. Using the standalone launcher and the game loads and area transitions are almost instant compared to the 4+ minutes I was waiting, and no login issues at all. I’d tried various gateways in the Steam version, but hadn’t thought about not using Steam. Hoorah, I have a new game to play!

How does one go about getting into this Quarter to Three guild

Several of us have invite privileges. Easiest way is to add “ineffablebob” to your friends list, and when you see me online, send me a message ingame.

OK I think I am somewhat bouncing off this game because the only builds I have played are fun for awhile but gameplay boils down to, spam one skill, repeat. Can anyone suggest a build that is a little more involved in the actual moment to moment gameplay?

…it’s also possible I just need a break from ARPG land and will be ready to dive back in after awhile.

Hey! You also spam your movement ability!

It’s part of the nature of the game and links. One ability is going to do your heavy lifting because you can link 5 things to it. There are builds with some ability variety, but even those that I’ve seen are 2 mostly two abilities tops (barring occasional Vaal things or whatever).

I don’t remember my Diablo builds having a lot of skill variety, at least moment to moment. I like PoE because if you’re playing SSF, sometimes you just happen upon a skill that becomes your bread and butter. I had a Shadow who was gonna become I can’t even remember what, but I discovered that Arc + Totem + Summon Phantasm on Kill was rocking and rolling, so that’s what he became. This time I made a Templar to do the Arc Totem build right, and on the way I discovered Storm Brand, so totems went out the window.

I haven’t played one in a few leagues, but summoner used to be the build that required the most skills and is the only build I ever wanted more buttons for.

Convocation, curse, offering, movement skill, summon skills, some totem. I don’t remember what all else got thrown in there but I definitely wanted more buttons at one point playing a summoner.

The summoner build I was playing would use a movement skill, use a create skeletons ability, and use a spell with curse on hit linked to it. Plus every once in a blue moon you’d have to resummon zombies and sometimes when you did that you’d have to fire off a desecrate to create some corpses. So that’s a lot of skill variety!

One of the most fun and engaging builds I ever played was Blade Flurry. The rhythm of channel/release and movement and totems and flasks was awesome.

Cold Snap / Frostbolt + Vortex was also excellent and just stupid powerful.

Wondering if anyone is playing the xBox One version? Especially considering the K/M vs Gamepad discussion above…

Thanks for the suggestions, all! Blade Furry sounds neat, I may look into that…

@Bateau had a lot of success with Blade Flurry as I recall, in case you end up looking for any guidance.

That’s been years ago Adam. I have no clue what state the skill is in these days. Right now I’d recommend spells over melee.