Amen, brother. I like playing around with the crafting stuff I happen to unlock, just for myself, but there’s no way I’m gonna try to figure out the high-end craziness.

To get some early/easy chaos I usually stick all +1 lvl to “insert gem here” items I dont want myself in a sell tab for 5 chaos. Sometimes the combination of +lvl and the other modifiers gets a buyer for some of them. I may be underpricing some of them but have no interest in checking all the minute details for pricing them “correctly”.

I’d pay good money for a version of POE that had about 90% of events, currency, and mechanics removed. I love the game, but it’s become an un-manageable Frankenstein for me. A version of this with much less fiddling with currency, and a little more focused loot, especially in solo self found, I’d play pretty much forever.

I should give the game another try now that it has controller support on PC.

I didn’t enjoy the controller on the Xbox version, since the game is so dependent on the tetris inventory, which is a pain in the ass to manage on Xbox. But if I can switch back and forth between mouse and controller on PC, that might be a lot better.

Can’t you just play solo self found in Standard and ignore all the mechanics that don’t interest you?

No, because a lot of the interesting loot likely won’t drop in solo self found. You need to do trading and stuff to get the good stuff. At least, in my experience.

And I don’t trade, so I’ve never really gotten very good loot in this game.

I hear you, the game has basically devolved to dropped items not even worth picking up, let alone spend time identifying them. And then you have mechanics on top of mechanics on top of mechanics, it’s all so convoluted after all these years of constant additions so the fun factor has taken a big hit, at least for me.

Like a lot of live service games, it tends to be pretty awesome for the hardcore who play Path of Exile and nothing but Path of Exile. My friend fits in this category and he really likes everything they’ve added, since it’s basically the only game he plays.

It’s not my cup of tea, though. I’d rather be able to go out and play and find cool loot without having to trade or deal with convoluted and incredibly grindy crafting systems or things like that. While they do have a SSF league, that doesn’t fit for me for a couple reasons. For starters, I don’t think they do much to provide exciting drops like I’m wanting, you’re just going through underpowered compared to a regular league. And in addition to that, I like to play Path of Exile with my friend so the “solo” part of Solo Self-Found just doesn’t really work for me.

I have similar problems with Warframe as development has gone on and the game has evolved. The games start getting more and more incestuously tailored to the hardcare fanbase as they’re the ones providing the most feedback, playing the most hours, etc. The game starts moving further and further away from my sweet spot where the focus seems to be more on honing the numbers on a spreadsheet to maximize retention or whatever instead of just focusing on making a kickass game.

And all that’s okay, I don’t need to be the target demographic but it does leave that itch that these games used to scratch but don’t quite hit anymore! I’m really looking forward to Last Epoch’s multiplayer update that’s in the works right now as it has some of the depth I like with Path of Exile but at least it’s a fresh start. Hopefully Path of Exile 2 can be a fresh start as well and doesn’t feel like a continuation of where they’ve left off with the original. We’ll see!

I’ve been saying this for the last 10 leagues I think. It’s completely out of hand now.

Path of Exile added the ability to create a private league, which sounds sort of like what you want. They can last up to 60 days I think. Unfortunately, you can’t remove features of the game, what you can do is make it more challenging in various ways. My guess is there’s too little demand to remove core features of the game.

However you CAN create a private league that disallows having a stash. That sounds like a ton of fun, doesn’t it? (no, it doesn’t).

It’s different than what you’re asking for, but might help some people sort of in this direction: They do now let you specialize in more ways when in maps. You can very early on in maps start turning off content in exchange for better results elsewhere.

The main way is if you don’t like some extra old leagues’ content, you can turn off many of their chances of spawning in all of your normal maps in exchange for the other extras being more common. So if there are some extras you do like, this might help. So maybe if you want to avoid the ones that are too interactive or take you to other areas, you’d turn off everything but Breach, Delirium, Abyss, and Legion. Or you could turn off all the ones except those which are very easy to run past to skip like Metamorph, Legion, Harvest, and Heist (but lose out on any other benefit from this).

The other big one is that you can temporarily turn off the ability to use scarabs/fragments with maps in exchange for more of the extras above that you do like. This means you don’t have any need to fiddle with crafting/augmenting maps. There are probably some more options in this vein that I’m not aware of.

However, all of this means you have to fiddle with yet another passive tree (the Atlas one) sometimes.

Another option is a loot filter which hides more things you don’t want to pick up or interact with, but yet again a thing to fiddle with up front.

Just logged into the POE website for the first time in a few months, and saw that we got some guild points from swoodal back in July. A bit delayed, but thanks!

After futzing around with a few different characters I have decided to go with a righteous fire build for my first character. Going to follow a really good build guide by Pohx, Who is like the expert on RF. I tried a little yesterday and hated the skill I had to use but I managed to craft a couple of scepters to add fire damage and it now feels pretty good through early leveling.

I tried an SRS build but after a while it was reminded that I don’t like SRS! Doesn’t matter if the build is really strong eventually if I hate playing it in the first place.

I was poking around poe.ninja this morning and looking at the builds people are using and noticed that necromancer is a very small percentage of current high level builds. And pretty much every one of those Necros was running SRS. I believe GGG managed to successfully nerf minions.

The league mechanic is interesting but initially I don’t understand what strategy I should be using to build my map. Perhaps I just don’t have the tools I need to make a smart decision. I also made the mistake of going into one of the special maps with a low level character, and got blown away. I know that often happens but I thought, hey why not try it? Once I had a bit more damage the maps are very manageable.

I’d already picked a SRS build this time around, based on the highly scientific method of spending about 30 seconds on the Witch forum and grabbing the summoning build that looked most up-to-date for the latest patch. Guess that method worked out this time! Of course the build I picked still has zombies and spectres in it, because it wouldn’t be a league starter build for me without them.

I’m with you, zero idea what I’m doing, but I’m not worrying about it for now. I’ve long since decided that new league mechanics are for experimenting in the leveling process, and only once I get into maps do I start trying to actually figure out what’s going on. For now, I’ve just been picking whatever option looks the easiest to kill and hopping into the Lake whenever my mirror fills up. Once your build is handling rare packs easily, which usually happens somewhere in the late teen levels for mine, then the lake stuff should be simple enough. Just don’t rush into the middle of every area, some of them have multiple packs that will swarm you if you go too far too quickly.

Hey @ineffablebob if you want to rename the guild tabs to give the stash a bit of organization, I wouldn’t mind. I do not seem to have that privilege (or at least right-clicking on a tab does nothing for me). I was throwing useful stuff in tab 1 and white or blue 4 links in tab 2.

Also, people seem pretty unimpressed with the league mechanic (warning: if you want to like a game, don’t ever read the game’s subreddit!). I have stopped using the mechanic until I get more leveling under my belt. I was hoping there was some deterministic way of determining what reward you’d get (so for instance picking “Agony of Flame” would give you flame oriented gear) but I’m not sure that is the case. I did get a cool “click here to get a mirrored item” in my last map but the stats on the items were not useful (anyone want -57% lightning resist or-35 life per second?).

Done. I’m not sure why I’m the only one who can do that, as I’ve given all the permissions I can to everyone in the guild. Must just be something that the devs didn’t give to any of the permission levels.

Hah, that’s the gospel truth!

I dunno what everyone’s complaining about, getting useless random crap and hoping for a good roll is literally the core mechanic of PoE. The closest I’ve got to a useful item was a ring with something like -30 Int and ES, but decent attack stats, so someone playing a pure strength build might have found it useful…but of course it was only L30-ish and so not good enough mods to be worthwhile for long anyway. I’m still doing the lakes as they come up, learning little bits about it…placing stuff further from the entrance makes it harder, some tiles have no built-in rewards but can provide buffs as you go through (i.e. shrines). It’s nowhere near as good as Incursion (thus far, anyway), but it’s something to play with.

itz me!

I decided to try getting a character to 90 during Sentinel, and almost made it (89) before I got tired with my bad SSF build. Maybe next time. Don’t really understand the MoK mechanics, so I may stay on migrated old chars for a while.

This is only my second league with the Atlas passive tree, and I’m really liking it. I’m only 5 maps in so far this league, and already I’ve boosted my Alva appearance chance and turned off Expedition spawns. Now if only there was an option to combat “there are a million enemies in this area” lag…

You really went crazy with the stash organization there @ineffablebob … adding a dedicated weapon tab for every weapon… Except sceptres, which I’m using! Why the scepter hate???

Don’t feel like you have to change things I’m just raggin on you!

This is what I get for not looking up a list and just going by memory. But fortunately it’s an easy fix! Wands and Daggers can share a tab, they’re small.