@robc04 I wrote a bit more about my experience with this in the other Pathfinder thread, but it reminded me you had asked about this earlier and now I’ve beaten the game from start to finish in it’s current/final state and I had some thoughts. Here they are, from the other thread:
The game is in great shape right now. Having wrapped it up (and now having put 172 hours or so into it) I have really only three main complaints. The rest of the game, by the way, other than these complaints, is awesome and only having three is great. But, I will display them here:
1 - True Sight is still broken, in that it doesn’t seem to do anything. I observed characters with True Sight still being asked to make concealment checks when making attacks against opponents with some sort of displacement or invisibility type effect. Google results showed this was being complained about years ago, so it’s disappointing it never got fixed. Make sure you eventually give your troops Blind Fighting (and it goes up to Improved Blind Fighting and eventually Greater Blind Fighting, I found out, which is awesome) or use spells like Glitterdust, which does work. Don’t waste a 6th level slot on True Sight though.
2 - Some times I had no freaking idea where to go or what to do in order to advance or wrap up a quest, or solve a puzzle for that matter. I feel like I had to alt-tab out and look up a lot of stuff, and “is this something I can do now, or something I have to wait for further developments over” as well. Sometimes the game is good about putting a red “!” next to a location, making it clear that’s where you have a quest to go to, but not always.
3 - This is a major, major spoiler for the final chapter, but I feel like the railroading of Linzi’s fate and how it’s unavoidable is very frustrating because she was a staple in my party (and many new players keep her since she’s your first companion and excellent, to boot) and I really missed her, and then had to use a respec mod to make a new “skill” person for things like perception and trickery checks. Kind of annoying. In the end, it all worked out, but I am blown away there isn’t a way to keep her in your party if you want/can.
Anyway, other than that everything seemed to work (mechanically speaking), quests triggered and played out to varying results that felt good and satisfying, the kingdom management on “auto” was totally fine. I would periodically buy up a bunch of BP just to help the auto-building stuff expand my kingdom for me, and I had the “you can’t lose from kingdom nonsense” option toggled firmly ON, so all that stuff didn’t matter (which is good or it would have made the above list). In fact, I actively really like the aspect of Kingdom Management where you meet people in your throne room and make decisions (often with lasting effects), get new quests, and generally move the story along. That’s super cool to me.
Great, great game, I even think it’s the best D&D game in PC/video game form right now.