Home gaming has always waxed and waned between dedicated consoles and general-purpose computers as long as I’ve been alive. It began with the Atari and that whole crowd, but then shifted to computers after the crash. Then back to consoles with Nintendo, only to shift back to PCs with DOOM and later, inexpensive 3D graphics. But then it went back to the consoles with Playstations 1-3. And now we’re back.
Why? Novelty. Always novelty.
Once a popular idea catches on, a thousand copycats (or more) get made. As the market gets bigger, larger titles pursue it; larger titles can take fewer risks, so the experience gets blander and blander, pushing out any further novel ideas, until the whole experience gets completely dull. So those who want to make something interesting switch to the less-popular format, and as those titles get more and more compelling, people switch.
Think about it; with the Atari, the novelty was simply in having full-color games in your home, but its limits – and the desire to copy many coin-op games, themselves limited to a handful of designs – made things get boring. So then RPGs like Ultima IV and Starflight came about. But then Nintendo and Sega came around with more dedicated graphics hardware – no PC could pull off Sonic. And then DOOM came about, and did something 3D with a 2D box that no console can do, plus the whole Shareware revolution that led to it and followed it. Seventeen gajillion FPSes later, consoles came back with JRPG’s and 3D platformers. After nine hundred zillion of those…
…and on until today. Do I really need to play Far Call of Battlefield 7: Infinite Company after playing the previous 6 and all of their clones? Meanwhile, some idiot just released this really weird thing on Steam that’s nothing like any of that crap I played before.
So yes, Steam and Kickstarter are the mechanism, just as shareware and cheap floppies were before, but it’s novelty that demands your presence in front of the screen, neglecting your health, family and career so that you can dive into some designer’s weird world and interact with it.
Oh, and … Hi, Jeff! Long time, no ramble.