PC GOTY so far - I know I'm premature

The difficulty complaint stems from a lack of direction, so you would frequently find yourself fighting in non optimal areas. Places you could maybe win, but it would be a long difficult slog. It wouldn’t be at all obvious that you were fighting something you probably shouldn’t be, the stompage was typically protracted making it feel like you could possibly win that fight, when in fact you would be much better served by fighting in another area.