Peek at "Storms of War" (Oleg's BoB)

Have to scroll down a bit to see a wireframe of the (possibly) new terrain engine (?), and it’s in Russian, I guess, but still interesting.

Here’s hoping the campaign and AI doesn’t doesn’t suck ass like IL2.

Looks good so far on paper, though I can’t say I’ve heard many details about exactly how dynamic this campaign will be. Hopefully he won’t skimp over this extremely important part of the game.