I was a little sad to find that the direction I decided to go would mean Tekēhu would leave my party. I already had Pallegina leave earlier and having another leave unexpectedly would really ruin the time I put into maintaining this party (now maxed level, but heading over to take care of the Seeker, Slayer, Survivor DLC before moving to end game). So I think I may have to abandon that direction and take another route just to finish off the game with my current party. A bit disappointed that end-game decisions would result in a major drop like that; Pallegina I could get behind even though I didn’t like it because it was early enough for me to adapt and go with a different mix of companions.
Am I the only one that makes companion choices fairly early on and sticks with them, or do you consider all available companions as a mix-and-match depending on what you are doing? I’ve always made the choice and stuck with it to maximize replayability. Each time I played a party-based RPG, I’d have a different mix of companions (either in personality, class, style, etc). If you switch out companions at will, it would feel too much like respecing, something else I avoid. It wasn’t until this second full play through that I realized there’s a little ‘recommended companion’ feature at the top of certain quests. Is it fair to assume that the game is designed with the idea that you’ll switch out your companions at will?
Related: the Seeker, Slayer, Survivor DLC recommends Konstanten, someone I’ve yet to take in either of my games. Ugh. I hope I’m not missing much by leaving him out.