(re)read through all 3100+ posts here, as I’m finally committing to my Pillars 1 run. Been posting some thoughts on Twitter, so won’t repeat them here, but largely have gone through the same arc of feelings towards the game as many of you - @Adam_B in particular. I do, overall, like it a lot, especially as I know the lore very well now (and have read the hardcover guidebook, almanac, and even the short story/audiobook) - but not as much as I originally expected. I do expect I’ll like Pillars 2 more. It’s interesting to read some of the initial impressions based upon earlier states of the game, pre-balancing nerfs (such as having access to all level 1-2 spells “per encounter”, which would have been overpowering, imo; or people valuing the utility of the AI addition).
I’m over-leveled for some of the content now (I’m a completist, through and through), and enjoying my cipher main character, while largely alternating through the pre-white march party members to get as much of their quests/stories done as possible. I took an almost year break before resuming my playthrough (essentially immediately prior to Act 3) so I’ve been spending a bunch of time revisiting places just to refresh my memories of the state of things and solving outstanding texts/quests - have “solved” Eder/Aloth’s quests (strange non-closure, which I actually find refreshing) and gotten down to level 14 (?) (the locked door) and made the error of going to the White March battlefield early but culled a few outliers before fleeing, have done the possible bounties, maxed out the stronghold, and just have a couple of Defiance Bay things to do before advancing to Act 3 at level 10. I really am not inclined to enable level scaling either, but we’ll see.