I’m in the same boat. This is the main reason why I’d like to see hotbars make an appearance, that way I could just slot my preferred spells and forget that others exist. It feels pretty silly if you pick up Hiravias around level 6 or 7 without having played a druid before. Suddenly you’re looking at a list of like 20 or 25 spells on a single class. Priests have exactly the same problem, wizards are at least limited by their grimoire slots. Other classes are more or less fine (although there’s literally nothing that will ever convince me to have a chanter in my party, that’s how much I dislike their mechanics) but it’s a bit hard to gauge the usefulness of various +5 accuracy or DR talents on your first pass through the game. It’s a nice system with lots of depth but I’d prefer something that’s a little more intuitive rather than a ruleset that requires memorizing a 50 page rulebook first.
A more robust AI system (something like Dragon Age: Origins had) with if/then system would also be very welcome.