I’m sorry Tom, I had to take “Chick Let” myself for this uber character concept I’m roleplaying. Let me tell you all about it…
Or not.
Well, my early impressions are pretty positive. I get hung up as much as the next guy about how pretty the water looks in any game. Not just sailing games. If there’s a puddle, I want those reflections to look good damn it. I didn’t spend a year’s salary on a gaming machine for nothing.
My takeaway is that this is a (somewhat) simplified Eve Online with personality and the added bonus of avatar/crew based combat.
Yes, avatar combat is messy and confusing at lower levels but I like the basic concept a great deal. This ain’t WoW. You have 100 hitpoints from level 1-50 (maybe a little more with certain special skills). The goal here is to “unbalance” your enemy in order to get past his automatic defenses and to build up your own “initiative” so that you can get off special attacks while keeping your own balance up. The feel, as far as this non-fencer can tell, is a great deal more like a real swordfight than any other MMO I’ve been near.
There are several complicating factors like dealing with multiple opponents, ranged attacks and managing NPC crew with other special abilities and, basic, tactical commands.
At the lowest levels this tends to be a very simple affair and against NPCs in most circumstances it’s not too hard. However, as levels go up in your opposition and they start manifesting their own specials or you tangle in PvP things aren’t quite as straightforward.
However, there seems to be a concensus in the forums that things do need tweaking but there are plenty of folks who are good with it including me. Then again, I’m still a newbie.
I’m really loving the naval combat (which is actually closer to somewhat realistic than I’d been given to think at first - if hyper accellerated to keep the low attentionspan crowd engaged), the character customizations, the storyline missions as well as many of the optional side missions, and the players. This is mostly an older bunch so far and many of them are former Eve Online players, pirate fanatics and so forth.
But, caveat, I’m new. Other seasoned folks here have probably been in beta all along and I’m still green and flush with the potential of a game that’s at least trying to do a great many of the things I’ve wanted to see in an MMO for a while.
Besides, it’s fun to talk like a pirate.