I port between ships constantly, so it definitely works. I tend to keep one with my industry, one at my main market, another near my current quests, and one for PvP. Just talk to the harbor master in any port.

Also, you can avoid NPCs by turning your PvP flag on. I do this all the time, and it seems quite safe as you almost never see players with it on away from PvP zones. Despite what the PvP flag tooltip says, NPCs will still occasionally chase you, but they always disengage. The PvP flag also makes you faster on the open sea.

Does anyone here make Hull Upgrades? I’m looking for 4 x Medium 5 Streamlined Hulls, which nobody seems to sell.

Pirate Captain Cliff Beefpile should be on later tonight, finally looking to sign up…

Edit: Oh yeah, I have a Buddy Key if anyone is interested. PM me if you want it and seriously want to use it.

— Alan

I hear some people are spreading rumours that any dishonorable pirates would do well by hunting the English today, as they were foolish enough to attack two nations simultaneously.

I think it’s despicable to try to spread any such rumours.

-Because nobody ever expects the Dutch Inquisition!

Well, over the last several days I’ve had increasingly bad connections, lag and disconnects. After checking out the troubleshooting forum there’s something going on with UDP and routers evidently. Why this would suddenly get worse for me I’ve no idea. SWG is working fine. I’ve tried several of the less convoluted and instruction laden solutions with no positive results.

It’s gotten to the point even PvE is too laggy and unstable to be enjoyable. Taking a few days off. Maybe the next patch will address these issues. Lord knows I’m not digging around into the deep innards of networks and routers to try and get this thing working when my other games work just fine.

Otherwise, this is currently my favorite MMO by leaps and bounds. I really hope they get this shit fixed. Not only me but alot of people seem to be having issues.

Yesterday, I was getting errors connecting to the server - I could log in user and password but:

*Server list empty.
*Ask me to open UDP 7010-7100
*Fallback to TCP

Rebooted router and it was ok.

You probably did, but you checked the compatible router list right? A quick glance seems to show a lot of overlapping problems with Bittorrent related to the maximum amount of connections. Maybe client uses a lot of connections.

My router isn’t on the list at all and it’s not my router so I can’t update the firmware. I’m not hassling with calling the cable company to deal with it. I tried using that modified .ini file they suggest. It didn’t help much last night. But this afternoon I seem to be stable again. Then again that issue comes and goes. I tried SWG out to compare and it was running fine even when PoTBS was having issues.

I’ve had similar problems, pretty much non-stop, but getting worse. I’ve tried a variety of things suggested on the forums, also to no avail. I’ve even taken the step of removing my router from the loop, and plugging straight into the DSL – no dice.

Time to call the ISP and submit a support ticket, I guess. :-/

Oh, and incidentally, there’s supposed to be a “Pirate Society Leader” meeting next weekend. We don’t really have a leader, but it’d be nice to send someone so we can coordinate PvP better. I imagine we can bring a few people; anyone interested?

About a week or so ago, PotBS started displaying an odd texture bug. Check out the screenshots here (http://www.flickr.com/photos/23690529@N04/sets/72157603889239638/). Everything’s essentially black! I’ve submitted an issue form to their support site, so I won’t be playing until they can resolve this issue. No other game I’ve ever played (on this PC and my own PC) has exhibited this behavior.

Anyone have any idea what’s causing it?

I’m interested in this game, but I’m also quite weary about becoming involved in the stereotypical Yet Another Qt3 Guild™ that ends up being active for a month or 2 and then no-one’s playing any more. While I haven’t personally been involved in any of those in the past, I’ve heard about them. So… while I’m interested, I’ll wait a few months and see how things are then. :)

That’s why I’m going to hop on the ANZAC server and hook up with some local homies!

Still getting used to the game a bit before I join the society. Think I need to read up some more…

— Alan

I did the same thing, but found that just playing the game and hitting the forums for additional info worked best. I’m now level 10 (big whoop, eh?), and haven’t had the black texture problem since they released the new patch this morning. So, I should be online more often. Send Hugh Swift a tell for a society invite if you see him on.

My stability seems to have improved. It could have been an issue with how Vista handles UDP by default and issues caused when using wireless. Someone posted a fix and I seem to be alright now. Or it could be a coincidence as the issue was intermittant in the first place.

Rhaethe:

A default installation of Vista has the standard Windows networking protocols and clients installed and enabled – Client for Microsoft Networks, QoS Packet Scheduler, File and Printer Sharing for Microsoft Networks and Internet Protocol TCP/IP – but it also features some extras. Namely Internet Protocol TCP/IP Version 6 and the two components of LLDP (Link-Layer Discovery Protocol) – the Discovery Mapper and Discovery Responder.

Or to put in another way, that’s one client, two services and four protocols in Vista versus one client, two services and one protocol in XP.

Common sense would dictate that Vista is, by default, going to be a lot chattier on the network than XP. By and large, that’s not too much of a problem. Most home networks are running 100Mb or even 1000Mb wired ethernet, which has plenty of bandwidth to cope with excess chatter without degrading performance. But consider 54Mb or 108Mb shared wireless connections, or business environments which have not one or two, but dozens or hundreds of PCs/devices on their network, busily chattering away. Under these conditions, increased network traffics isn’t something which can simply be absorbed – it’s a definite problem.

TCP/IPv6 seems to have quite a substantial impact, and while it’s nice that Vista has IPv6 support built-in, it would be better if it was an optional add-in as with Windows XP, rather than something you have to live with and manually disable.

How to disable TCP-IP v6:

Start button , clicking Control Panel, clicking Network and Internet, clicking Network and Sharing Center, and then clicking Manage network connections.

In the Connections and Adapters folder, obtain properties on all of your connections and adapters and clear the check box next to the Internet Protocol version 6 (TCP/IPv6) component in the list under “This connection uses the following items.”

This seems to have had no negative effect on my experience and seems to have solved my stability and lag issues. YMMV. It’s an easy fix, easy to reverse if it does cause problems, and doesn’t seem to have a downside that I can see.

Looks like I will pick this up soon… not sure how much I will get to actually play, but it sounds like going pirate is good for the more casual types. Any opinions on that? How busy is the soceity these days?

I’ve been playing pretty frequently, but odd hours. The couple times I’ve been able to get on during the evening, the Society seems to be doing well with roving PvP groups forming. People are definitely getting up there in level, as well.

Erik J.

Although I’m interested in manufacturing and selling wares on the AH, I’m wondering if my time is better spent playing as a true pirate, i.e., attacking any and every non-friendly NPC/PC I’m capable of defeating. Who needs morals when you’re a pirate? :-)

Sometimes I wish I were as happy as that drunk singing and dancing on the barrel.

“All alone… All Alone… ALL ALONE!!!

Of course, he could be singing, “Call a loan”.

It’s kind of a double-edged sword I’m learning with pirates. Since we can steal our own ships, and we do not have ships of the line like the nationals, I do not see the huge need for buying ships. Admittedly crafted ships last longer (they can be sunk twice and you still keep them), but since I can just steal a new ship every two hours, I’ve not really lost a lot of sleep when I’ve had a ship sink.

That said, there is still an economy out there for pirates if you want to make ship upgrades, or maybe unrest packages, as well as ammunition (don’t get into smelling salts, that’s MY monopoly!), but half of the economy just feels useless for pirates.