I don’t have a huge problem with air.
On my server as vanu, the enemy does generally have air superiority in most battles.
At first i tried to do something about this from the ground, but this just made me angry because i felt like i wasn’t doing anything most of the time. Reavers would get hit a little and then just speed off. Ground to air missiles would miss half the time, taking all of my ammo to kill one reaver, assuming they actually stay in the area for you to shoot them with the slow reloading missile launcher that many times. The double burster max is powerful enough to make reavers leave the direct area, but it has very bad mobility and is very vulnerable to ground targets. Recent changes will likely make them even more vulnerable to air as well by the sounds of it.
The problem came in the form of liberators. The defining battle was when an idiotic pilot the game should have punished was “flying” a liberator and attacking a small based with about 6-8 people at it. I say “flying” because he was just hovering in one spot while his gunner bombarded/spammed the base. This wasn’t quite so stupid as it sounds however because the liberator had a buddy on the ground who kept driving up in a flash and trying to rush the control point. We killed the flash guy MANY times but it was extremely hard to even get out of the spawn room with the liberator spam.
Eventually i switched to AA max to attempt to drive the liberator away. I managed to sneak out of the spawn room and opened fire with near 100% accuracy at the stationary, medium range liberator (a huge target obviously). 2/3 of my clips (as in my total ammo) later the liberator finally noticed i was shooting him and started firing back (still stationary). I managed to dodge most of his attacks through being extremely crafty (and being in a base where i could somewhat hide behind stuff) and finally, we were both about dead when… he just flew away.
A minute later he was back at full health starting the process over again. I haven’t used an AA max since in absolute disgust. Yes, a vx6-7 isn’t effective against air, but dedicated ground to air weapons aren’t much more effective either, so why should i waste my time with them?
So now when a liberator attacks some small outpost, i just do what everyone else does and leave. I mainly like attack battles and that helps since liberators can’t just spam their friendlies with area effect fire. Also hard to fit a liberator in a biodome or other base. I also don’t fire on liberators anymore when i equip a G2A missile on my heavy assault as it is a waste of ammo. At least i can scare a reaver off with a missile.
Personally i don’t think that is balanced, and, in my opinion, the fact that people recommend a medium sized number of players to just abandon an outpost when some idiot in a liberator (i’m not saying everyone who flies one is an idiot, but if you’re hovering stationary, not far above ground level, you deserve to die and fast) comes by and decides to spam explosives, just proves that.