The (unfair) narrative about Star Wars: Battlefront is that it’s a multiplayer-only shooter, like the Battlefield series by the same developer. Which is news to me. I’ve played plenty of single-player and plenty of local splitscreen with a friend. One of the hooks for me is that when I beat a map on the hard difficulty setting, I’m no longer limited to the designated loadouts. Now I can bring in whatever equipment I want to help me beat it on expert. Here I come with my choice of thermal detonators, jump packs, personal shields, and bowcasters. It’s a great incentive to play the higher difficulty levels and a perfectly cromulent single-player and splitscreen pursuit.
This is a companion discussion topic for the original entry at http://www.quartertothree.com/fp/2016/03/01/plants-vs-zombies-2-isnt-just-a-great-game-its-a-long-awaited-revolution