Happy to give my last 5g towards the Dust Skimmer
Double-checking my math - you all spent effectively 3 gold a piece on food, bribing and potion and then got 3 gold each from the Pangolin, so I think before you start working etc you should be at 6/6/10/10 gold or 32 total party-wide, yes? Working from the two folks that have the Employ bonus will generate another 22. if you all do it, another 10. FWIW.
I just trusted the 6g that was on my character sheet was my initial amount. I will drop Spell components and Poultices in that order to make up any shortfall needed. Would like to keep the Survival Kit though, the energy healing per turn is useful for me.
Survival Kits are very good. They also knock food off the Caravan events. Speaking of which, forgot to do 2 off each person for that. Fixing.
Well, I wouldn’t mind getting some other stuff, but I think the Dust Skimmer will be useful, so I’ll chip in the remaining 15g for that (unless Orion and/or Chiminy also want to contribute.) I’ll spend my remaining 2g on a Hypersense Tonic; no sense in leaving any in my satchel for the guards to steal. If Orion or Chiminy want to chip in for the skimmer, I’ll re-evaluate.
I’ll also work as an entertainer here :)
I believe that will bring me to 15 gold total
I’m in to contribute to buying a Dust Skimmer (10 gold remaining). I’d like to buy a Survival Kit (4 gold remaining). I also think I want a Territory Map to help stave off the Ravager advancing another Phase (1 gold left).
If the group wants to start harvesting Ravager Crystals, I’ll spend the 6 gold on Extraction Tools rather than the Survival Kit, but that would be a huge investment for most folks (11 total between Skimmers and Tools!), so I would understand if we wanna wait till the next time we’re in town.
Where is this item?
If Chiminy is pitching in for the skimmmer, I’ll use the 5g that frees up to purchase a Sphinx Blood Booster and a Poultice.
There are items in the expansion rulebook, pages 14-16. Bazaar items on 14, Nemsynet on 16.
One of my criticisms of these games is that the expansions tend to add a bunch of mechanics that aren’t referenced anywhere outside of the expansion rulebook and it’s easy to miss/forget about them.
Ah ok, thanks. Those don’t change my shopping choices.
I looked at the rules for Scarabs, then my head exploded.
It’s not bad. You roll three 4-sided dice each round, 2 of which are orange. If any orange die rolls a hex (because that’s Nemsynet’s house number) you get a strike. 3 strikes and you lose all bets on the table.
- The Oasis costs 10 to enter and pays out after 4 or more rolls. (Chance of surviving 4 rounds is slightly less than 40%. But since it pays out 2.5:1 after 4 rounds, this is actually a good bet where you could beat the house.)
- The Dunes are just like a craps bet on a number. You can let your bet ride as long as you don’t strike out. It pays 1:1 if the sum of the dice matches your number. No odds, which means I’m not sure why you wouldn’t always bet 7 or 8. If strikeout wasn’t a possibility, this would be better than even odds after 4 rolls. With strikeout, it’s an awful bet.
- The Peaks is only on a single roll and pays out 10:1 if you get triples (which is a terrible bet with odds 16:1 against.)
- You also get 5 gold if you roll a 4 or an 11 on any roll. Chance of this on any particular roll is about 9%.
- And you double your winnings if you win with a hex on the black die.
- You can also bet on the outcome of an arena fight.
Long story short, this looks like a fool’s game, except for the oasis and maybe the arena, but I don’t know enough about how the arena works to know how predictable it is.
You triple your winnings on the black die in Nemsynet. And there are Weighted Dice. :)
That’s true. And that makes the Oasis actually a really good bet, with a chance of 2.5:1 payout in the 60% range. And that’s not counting the 25% chance of tripling the payout. (25% chance of getting caught cheating too, though you do get to keep your winnings, minus bribe, hide, or mugging.)
I thiiink we’re just waiting on @Thraeg’s decision as to City-State action and shopping list if any.
PS: I’m going to be covering for a coworker for a couple weeks here so while I really shouldn’t be posting turn stuff while I’m working anyway, I am probably going to actually stop doing so for that duration due to the increased workload. :P
Just pinging @Thraeg. Are you still with us?
Whoops, sorry. Had started to dig through the rules to figure out what I can do, but got sidetracked. Will figure it out as soon as possible.
Any specific questions? or just need to study the item lists? :)
Sorry for the delay. I’ll work as an entertainer to get the 12 gold, which I think brings me up to 22.
Then I’ll go ahead and chip in my share for the Dust Skimmer (17 remaining), a Survival Kit (11 remaining), a Loaded Dice (3 remaining), and an Ironscale Potion (0), so it doesn’t matter if I get robbed.
BTW, I didn’t take any damage in the pangolin fight, right? So I think that triggers my trait to level up?
Your trait specifies you need to end the combat with full health. I don’t believe you had healed from the previous fight before or during the Pangolin fight, although I don’t remember for certain. So you wouldn’t have ended it with full health. The full heal happened when y’all saw the eagle.
Ah ok thanks