Has no one surpassed this series, 9 years later? I’ve seen reviews on a couple of contenders but they seem to be buggy messes. Is all of our WWII finery destined to be first person shooters?
God, what a game. But I want some sweet graphics action! Give me some awesome destruction, explosion, and smoke physics. Give me Company of Heroes in WEGO. Please!
I LOVED the Combat Mission series. There doesn’t seem to be any way to run it on Vista though :( I’ve had my discs sitting here for a long time, always loved the multiplayer, but I can’t play anymore :(
Combat Mission is one of the few games that had me go “Holy Fucking Shit! These guys are awesome!” I consider myself a bit of a military nerd (not Aspergers enough to be a true Grog), but Barbarossa to Berlin blew me away. That endless list of every concieveable version of the most obscure Soviet tank and gun still overwhelms me to this day.
I really don’t see anything to match it until the new Combat Mission: Normandy comes along.
Theater of War isn’t too bad, now that they’ve patched it to fix the issues with line of sight. There is a new one on the way based on the African front.
The Panzer Command series is a prettier Combat Mission, but, for some reason, doesn’t grab me the same way.
See my thread on this issue. Short version - set all the compatibility options on the game shortcut, and don’t set it higher than 1024x resolution, and it’s mostly playable.
Lets hope they toss that pile of garbage they call Shock force, and make a CM2.
I want my ‘furious minute’ back.
To see a plan come into action, and watch it from every angle, as your troops move into positions, and your enemy into his, its just great entertainment.
I have -never- had more fun than combat mission normandy and barbarossa…however as usual normandy yankee stuff sells well while anything with russians in it, isn’t selling so well until they get more money I guess.
Its kinda fun on Red Orchestra, when you suddenly understand that the german side, IS germans…and when you flip to russian side…they are actually talking russian.
The strategic AI in these games is still pretty pathetic, especially when it has a lot of vehicles, because they clump around like idiots. But there are so many individual tactical challenges – how do I take out that gun or assault that infantry position? – that each scenario is thrilling.
Yeah, if the AI was even semi-competent, I’d have played the Combat Mission games forever, but it’s just annoying. You’re almost better off playing both sides just to see what would happen. People just kept bailing on multiplayer games part way through, even though the PBEM option was great.
Urk, don’t go there, if you don’t have a friend to play against, don’t buy CM at all. The AI is atrocious and probably will never even in CM2 be any good. I mean look at Shock force…duh the AI could not even move outta deployment.
These games are too complex for AI made by studious that have little money, I wish there was some ‘general’ AI software they could buy cheap to help em.
Yeah, CM is amazing. I wasn’t such a great wargamer the AI bothered me too much. What I did like were the little unpredictable challenges and situations that could crop up especially on random maps with heavy fog of war. The multiplayer was amazing too if people could stay focused long enough to finish.
My complaint to this day about CM was the lack of a dynamic campaign model. I know the devs thought this was some kind of badge of realistic grognarditude but, man, the only reason I ended up going back to Steel Panthers over and over was that.
You want hard core? How about the second CM massive campaign. 60-odd players modelling about 4 divisions, with a custom map tool and week turn around orders per 4 hours. Sweet grog love!